I couldn't get them to work any further then 2012. It's a shame....the project got dragged into 2015 and the shaders don't work. : (
On Fri, Feb 13, 2015 at 1:30 PM, Jason S <[email protected]> wrote: > Thank a bunch Stafano, It think it's great that these have Arnold > incarnations, (being pretty great themselves :] ) > > On 02/12/15 15:22, Chris Johnson wrote: > > I'm specifically looking for a later version of the radio shaders for > Mental Ray...ones that would ideally work on softimage 2015? Bit of a > stretch!? I can only get ones that work on 2012 and earlier > > Chris, did these do the trick? as far I know they worked in v2013, but > what does the verbose say? > > > > > On 02/13/15 4:32, Stefano Jannuzzo wrote: > > My free shaders for Arnold, including the radio set, are currently here > <https://drive.google.com/file/d/0BwLmBYtZR8sjLWZ4YmpMRWhoWUk/edit>, one > day I'll move them to a better location. > Cheers > > On Thu, Feb 12, 2015 at 8:17 PM, Vladimir Jankijevic < > [email protected]> wrote: > >> Yeah, there is a version for Arnold too. I'll see if I can dig up the >> source somewhere. >> >> On Thu, Feb 12, 2015 at 1:32 PM, Jason S <[email protected]> wrote: >> >>> They were pretty useful (or 'are' if you sometimes use MR) >>> >>> You could 'transmit' different versions of settings like colors, >>> toggles, levels, that drive existing shader paramaters in different >>> 'channels' (hence the name) >>> going to receptors where other nodes are plugged-in those receptors >>> anywhere in the scene, outputting the result of whatever you plugged in as >>> if that something else in the scene using a given channel had different >>> settings. >>> say if you wanted less light samplig for your fog volume, >>> >>> And very good for ray stwitching where you could have entirly different >>> settings for what was seen by secondary rays and such. >>> >>> The applications were very wide varying. >>> >>> *I have the sources for MR/Arnold somewhere on an old HD.* >>> >>> Your'e saying Stefano also made an Arnold version? >>> >>> >>> >>> >>> On 02/11/15 19:05, Vladimir Jankijevic wrote: >>> >>> Those are from Stefano Jannuzzo, try pinging him directly -> >>> [email protected] >>> I have the sources for MR/Arnold somewhere on an old HD. >>> >>> Best, >>> Vladimir >>> >>> On Wed, Feb 11, 2015 at 6:57 PM, Eric Thivierge <[email protected]> >>> wrote: >>> >>>> I don't think that would exist for another platform. We used those >>>> years ago and were, if I remember correctly, some shaders created by a >>>> Softimage dev. >>>> >>>> Eric T. >>>> >>>> -------------------------------------------- >>>> Eric Thivierge >>>> http://www.ethivierge.com >>>> >>>> On Wed, Feb 11, 2015 at 6:39 PM, Chris Johnson <[email protected]> >>>> wrote: >>>> >>>>> Anyone out there have this or one called sj_station? The link on rray >>>>> doesn't seem too work? I'm working on porting assets too maya and this >>>>> shader is missing. >>>>> >>>>> Any chance this same one exists for maya/mental ray? >>>>> >>>> >>>> >>> >>> >> > >

