how's the non-linear rigging in blender? kinda like XSI's stacks? or like
maya's?

On Tue, Feb 24, 2015 at 12:09 AM, Cesar Saez <[email protected]> wrote:

> Honestly, Blender's grease pencil is way better.
> Depending on your needs I'd consider adding Blender to the pipeline: it's
> free, portable, lightweight and the python API is not that bad.
>
>

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