how's the non-linear rigging in blender? kinda like XSI's stacks? or like maya's?
On Tue, Feb 24, 2015 at 12:09 AM, Cesar Saez <[email protected]> wrote: > Honestly, Blender's grease pencil is way better. > Depending on your needs I'd consider adding Blender to the pipeline: it's > free, portable, lightweight and the python API is not that bad. > >

