I didn´t look into Unity because of the limitations of the basic version compared to the pricey pro version, didn´t follow things, so there may have been lot´s of changes on the unity side.

For Unreal:

I´m currently dabbling with UE4 (4.7)´s rigging tools.
https://docs.unrealengine.com/latest/INT/Engine/Content/Tools/MayaRiggingTool/RigTool_Rigging/index.html

Unfortunately, the way things are with those, you´ll want to use Z-up and Maya 2014 at 30fps, I have problems with the scripts and Maya 2015, so I went back to 2014 and try to live with Z-up,
which isn´t fun in Maya and/or going roundtrips between ZBrush/Mudbox/etc.

In an ideal world, *.fbx would help ease the Y-up/Z-up pains but there´s rough edges instead...

In terms of what´s possible with UE4:

https://www.youtube.com/user/koooolalala

In terms of C## scripting vs. Blueprint (visual) node editing:

There is a lack of advanced weapons & inventory & AI (bot) examples done in Blueprints only atm, which
means it´s not so easy to actually do a nice FPS.


What´s available is awesome but I´d also wish for a less complicated way of working with character animations,
behaviour trees, weapon attachments, etc.

It´ll be easier when more people have managed to create full projects and shared it.

Atm, it´s o.k. to find help or examples but it´s pretty difficult to learn good project structure and consistent approaches
from the snippets gathered together from all over the web.


But all in all, UE4 is totally cool.




Am 02.03.2015 um 19:05 schrieb Adam Seeley:
And I was about to start learning some Unity.

Unity users & Unreal users both seem to be happy campers.
Anybody here have any experience with them? Any pros & cons that stick out?
I don't really want to learn both.

Free + Houdini Engine does seem to give Unreal an edge though. (A great big fat gleaming edge)

Adam.

On 2 March 2015 at 17:49, Cristobal Infante <[email protected] <mailto:[email protected]>> wrote:

    nice one, will be installing it for sure. Also houdini engine will
    be available soon:

    
https://www.sidefx.com/index.php?option=com_content&task=view&id=3067&Itemid=66

    On 2 March 2015 at 17:31, Nicolas Esposito <[email protected]
    <mailto:[email protected]>> wrote:

        Slightly OT, but holy cow, Unreal Engine 4 is completely free
        to use ( 5% royalties upon release of a game ).

        https://www.unrealengine.com/what-is-unreal-engine-4

        I strongly suggest you to take a look at it now that is free,
        you won't regret, especially ICE users will find it very
        comfortable to use :)




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