If I remember correctly (using mostly Maya for characters right now) when I
tried with Species and Facerobot rig (nulls basically) I didn't have any
problems....what could cause import problems is to have multiple roots in
the skeletal hierarchy....Other then that everything worked out fine
Il 02/Mar/2015 23:28 "Mirko Jankovic" <[email protected]> ha
scritto:

> Hmmm so that means animating with nulls as we have in softimage and gear
> for example is not something that wil work??
>

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