If I remember correctly (using mostly Maya for characters right now) when I tried with Species and Facerobot rig (nulls basically) I didn't have any problems....what could cause import problems is to have multiple roots in the skeletal hierarchy....Other then that everything worked out fine Il 02/Mar/2015 23:28 "Mirko Jankovic" <[email protected]> ha scritto:
> Hmmm so that means animating with nulls as we have in softimage and gear > for example is not something that wil work?? >

