..better! animate with eyes. https://www.kickstarter.com/projects/fove/fove-the-worlds-first-eye-tracking-virtual-reality?lang=es
On Fri, Jun 12, 2015 at 5:03 PM, Rob Chapman <[email protected]> wrote: > I have all of them items above on my desk. I'd recommend one of these > though https://www.google.com/get/cardboard/get-cardboard/ if you > dont have an oculus, currently its the same resolution display and no > wires out of the back of your head either. the plastic colorcross with > headband strap is best so far > > Personally I think your proposition would be a bit clunky based on my > interactions with the leapmotion apps so far, perhaps some hands open > and hand close to mimic a select and move and then you could repose > the position, open your hand it stays..? but for sure some more > intelligence behind the gesture you are trying to communicate and the > action you are trying to call is needed as its pretty hit & miss in > recognizing hand shapes and orientation after a very short while of > use and it seems so far, limited to one dimensional kind of state > toggles at a time. also its kind of a1/2 metre square over your > keyboard and your hands get tired flapping around above there after a > while. > > but this should all be doable / hackable with fabric as they have the > connections all coded up already , no? I think its definitely some > kind of future but its very early days in the interaction side of > things imho > > ps. touch..? you would have to be controlling inside SI's 3D space an > object by the leapmotion, yes is possible, but would you also not have > a collision detection on top for this kind of interaction to work? > > On 12 June 2015 at 22:22, Pierre Schiller > <[email protected]> wrote: > > Hi, this is kind of an offtopic thing, but is there anyone in the list > who > > has already jumped into the VR wagon? > > I´m checking out some motion leap demos and honestly if we could hook it > > into softimage (rigging for example as in -animation-) I see a dream come > > true. > > > > The basic idea? posing your character on real 3d space. Good bye > blocking by > > hand. Hello blocking (animation) interactively!! > > > > An inspiration article: > > > https://www.linkedin.com/pulse/experiential-vr-activation-us-air-force-dan-ferguson > > > > Thoughts? > > > > ps: Touch (select), Roll hand (rolls a joint). Interface on swipe, save > > pose. Rinse and wash again. :) > > > > -- > > Portfolio 2013 > > Cinema & TV production > > Video Reel > >

