they are fairly different packages now.

I don't know if Fabric out of the box will compensate for everything
Houdini has to offer,

i feel fairly certain that in time it will, or if you are a KL Wiz kid you
can do some crazy stuff, but it would still be a huge undertaking.

The guys said at the mo they are concentrating on rigging.

maybe later they work on particles, fluid sims, hair and fur, maybe people
like Poobi or Mootz create addons and plugins to extent functionality

that would be the beauty of fabric to a 3rd party, you can sell your
plugins to every package user.



On 7 July 2015 at 12:23, Doeke Wartena <[email protected]> wrote:

>
> For me a good reason to go houdini was the node based programming it
> supports.
> But now with Fabric Engine I feel it will be much butter to build tools
> with that.
>
> So with fabric engine in mind, I wonder how people feel about modo v.s.
> houdini?
>

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