Hey guys
I've opened fabric a few times, made a torus, searched for things that doesn't exist, and then closed it again. It feels like ICE but so far I've been too overwhelmed by houdini/blender/octane/unreal to get into fabric.

I'm not sure where to ask these questions, so I'm just gonna ask the smartest people I know :)

I'm working on a pre rendered vr presentation at the moment, and I'm finding it a huge ball-ache to position the camera. I have to guess the position, render, convert to movie, and then play through a vr player.
My question is:
Would fabric be able to help me position my camera(oculus point of view) in the scene, save a key frame, move to the next place in time, and set another key frame?
Then hit play to see the results through the oculus?

The other thing I was wondering about is:
Can fabric be used to make a crude mocap system from a kinect sensor?

Thanks for reading, oh and do you guys know of a list like this for fabric? I hate web forums for these kinds of questions.
G

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