Have had good contact recently with fabric guys and I think the answer is
yes to all of that, saw some really good demos live mocap and live camera
systems

fabric has mailing lists too, google groups in fact

On Tue, 17 Nov 2015 at 11:21 Gerbrand Nel <[email protected]> wrote:

> Hey guys
> I've opened fabric a few times, made a torus, searched for things that
> doesn't exist, and then closed it again.
> It feels like ICE but so far I've been too overwhelmed by
> houdini/blender/octane/unreal to get into fabric.
>
> I'm not sure where to ask these questions, so I'm just gonna ask the
> smartest people I know :)
>
> I'm working on a pre rendered vr presentation at the moment, and I'm
> finding it a huge ball-ache to position the camera.
> I have to guess the position, render, convert to movie, and then play
> through a vr player.
> My question is:
> Would fabric be able to help me position my camera(oculus point of view)
> in the scene, save a key frame, move to the next place in time, and set
> another key frame?
> Then hit play to see the results through the oculus?
>
> The other thing I was wondering about is:
> Can fabric be used to make a crude mocap system from a kinect sensor?
>
> Thanks for reading, oh and do you guys know of a list like this for
> fabric? I hate web forums for these kinds of questions.
> G
>
> --
Simon Reeves
London, UK
*[email protected] <[email protected]>*
*www.simonreeves.com <http://www.simonreeves.com/>*
*www.analogstudio.co.uk <http://www.analogstudio.co.uk/>*

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