I'd really like us to look at Redshift but too embedded with Vray. Keeping
an eye on the possible Max integration as that could turn heads.
How big a farm are people using for Redshift, because we do a lot of
rendering.
On Fri, 15 Jan 2016 at 16:57, balazs kiss <fospu...@gmail.com> wrote:

> Hi Morten,
>
> we're also on redshift here, and I've made another small studio to switch
> too ( by showing a few frames and the corresponding render times ).. great
> stuff :)
>
> On Fri, Jan 15, 2016 at 2:54 AM, Kris Rivel <krisri...@gmail.com> wrote:
>
>> Loooooove RS! Switched over after briefly playing with Vray and never
>> looked back. It has been amazing so far.
>>
>> Kris
>>
>> On Fri, Jan 8, 2016 at 8:11 AM, Ognjen Vukovic <ognj...@gmail.com> wrote:
>>
>>> I thought they mentioned having rendermaps in soft actually working
>>> partially, they were just looking for a method on how to implement it
>>> across the board.
>>> I could be completely wrong though. Either way i would like  the volumes
>>> more :), sorry baking guys.
>>>
>>> On Fri, Jan 8, 2016 at 12:13 PM, Matt Morris <matt...@gmail.com> wrote:
>>>
>>>> I'd say the timescale for rendermapping/baking will be months rather
>>>> than weeks - seems like complex volume rendering will come before baking.
>>>>
>>>> On 8 January 2016 at 09:28, Ognjen Vukovic <ognj...@gmail.com> wrote:
>>>>
>>>>> It wasn't supported up till now, I think they will be introducing it
>>>>> in the coming weeks.
>>>>>
>>>>> On Fri, Jan 8, 2016 at 9:18 AM, James De Colling <
>>>>> james.decoll...@gmail.com> wrote:
>>>>>
>>>>>> sorry for the potentially silly question, but how is redshift with
>>>>>> Rendermap? we use it extensively with MR, and would need redshift to have
>>>>>> the same capability
>>>>>>
>>>>>> James,
>>>>>>
>>>>>> On Fri, Jan 8, 2016 at 8:01 PM, Morten Bartholdy <x...@colorshopvfx.dk
>>>>>> > wrote:
>>>>>>
>>>>>>> Wow, it is quite impressive what an impact Redshift has made already.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> I have done a fair amount of testing with Redshift too and find on
>>>>>>> average scenes to be 5-10 times faster than Arnold with comparable 
>>>>>>> quality,
>>>>>>> plus a number of things are simpler to set up the way you want it, in 
>>>>>>> part
>>>>>>> because of the rapid feedback in the renderregion. I have yet to test 
>>>>>>> it on
>>>>>>> really complex scenes, so that will be the next thing to check. I agree 
>>>>>>> on
>>>>>>> a lack of shader support in certain parts, especially compared to
>>>>>>> Arnold/Sitoa, so it is reassuring that Burtnyk and Co are so responsive 
>>>>>>> :)
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> We will likely also incorporate it to some extent when it supports
>>>>>>> vdb and volumetric rendering and see where it takes us.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> Morten
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> Den 5. januar 2016 kl. 19:50 skrev "Emilio Hernández" <
>>>>>>> emi...@e-roja.com>:
>>>>>>>
>>>>>>> Softimage and Redshift.    Best marriage ever!
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> I have 4 licenses.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>
>>>>>>
>>>>>
>>>>
>>>>
>>>> --
>>>> www.matinai.com
>>>>
>>>
>>>
>>
>

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