Hi fellows, I've been trying for the past 5 days to export the shadow group
(plotted) and my weighted mesh from softimage to unreal engine 4.0.9 to no
sucess with gear.

I animate the gear rig, select the shadow group, select child members, plot
animation, remove all constraints, select my mesh, then export .fbx
(selection only),(i'm not using crosswalk menu since I think it's the same
dialogue).

Then I drag/drop this character.fbx into unreal and importing options
doesn't show a name for the skeleton (import doesn't happen, import is
ghosted), so I go back on SI, uncheck slection only and U4 has the IMPORT
button enabled but crashes on import.

I'm really going nuts wih this, I can see the animation play fine on unity
(Rigging in Gear fom softimage to unity video there is on youtube). But U4
has me going really crazy at this point... Please help me.

Thanks.

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