Hi fellows, I've been trying for the past 5 days to export the shadow group (plotted) and my weighted mesh from softimage to unreal engine 4.0.9 to no sucess with gear.
I animate the gear rig, select the shadow group, select child members, plot animation, remove all constraints, select my mesh, then export .fbx (selection only),(i'm not using crosswalk menu since I think it's the same dialogue). Then I drag/drop this character.fbx into unreal and importing options doesn't show a name for the skeleton (import doesn't happen, import is ghosted), so I go back on SI, uncheck slection only and U4 has the IMPORT button enabled but crashes on import. I'm really going nuts wih this, I can see the animation play fine on unity (Rigging in Gear fom softimage to unity video there is on youtube). But U4 has me going really crazy at this point... Please help me. Thanks.

