aah was part of the DTP revolution first time around with Aldus
products...  So I remember a bit about conversion having to get renders to
the printers sometimes and being very disappointed with the blue greys :)

firstly this may help




and may explain why the colors changed. some colors simply do not fit
between gamuts and will change regardless.

so you have the CMYK plates and have to match in RGB to render and then
convert back to CMYK again? oof. have you tried regenerating in photoshop
from the separate CMYK and they match the printers provided RGB 0utput?

Photoshop LAB color mode was invented for this no? better off starting with
something super wide gamut really depends on what the printer is using to
convert to RGB with or originally sourced from and what printer profiles
etc eg is it coated or glossy paper , all that palava.

if its one specific pantone color or a few then you are in luck as you can
just render mattes like Mr Wuijster suggested and the printer can easily
spot color these.

good luck matching anything RGB with a printer tho...!



On 9 February 2016 at 18:49, Rob Wuijster <[email protected]> wrote:

> It's not possible, unless you have the exact profile for the printer it
> was finalized for.
> And it's weird that black is ultramarine blue in your files.
>
> Just have them give you RGB's, or give them a ton of mattes so they can
> color correct the shit out of it again.
>
> That's what normally happens over here, as the Photoshop guys seem to like
> that workflow ;-)
>
> Rob
>
> \/-------------\/----------------\/
>
> On 9-2-2016 19:35, Sebastien Sterling wrote:
>
> Trouble is here what i hace is in CMYK from the printers and already
> decolored, what should be black if ultramarine blue, am looking or a way to
> convert these images back to sRGB and back to what they should look like.
> there are lots of tutoriels on how to move from sRGB to CMYK but none for
> the reverse. or how to color correct it.
>
> On 9 February 2016 at 18:27, Sven Constable <[email protected]>
> wrote:
>
>> CMYK generally is not very well suited for 3d because rendering itself is
>> RGB. When you convert textures in PS from CMYK to RGB I would use 'relative
>> colormetric' (color settings->conversion options).
>>
>>
>>
>> sven
>>
>>
>>
>> *From:* [email protected] [mailto:
>> [email protected]] *On Behalf Of *Sebastien
>> Sterling
>> *Sent:* Tuesday, February 09, 2016 7:13 PM
>> *To:* [email protected]
>> *Subject:* Softimage and CMYK
>>
>>
>>
>> Hey list, am working on a job with package assets art in CMYK. Soft won't
>> display them.
>>
>> Does softimage not support CMYK ?
>>
>> Also, when you move from srgb to CMYK in photoshop there is a color shift.
>>
>> is it possible to reverse this process ?
>>
>> Sorry for weird noobie questions, am not accustom to working with CMYK in
>> production.
>>
>> is weird.
>>
>
> Geen virus gevonden in dit bericht.
> Gecontroleerd door AVG - www.avg.com
> Versie: 2016.0.7357 / Virusdatabase: 4522/11592 - datum van uitgifte:
> 02/09/16
>
>
>

Reply via email to