Finally i added 1 more second, 4 in total from left to right. The same
thing still happening. I did add reelsmart motion blur in post(after
effects) but that doesn´t seem to fix anything just a little. Weird thing
is that when i open the ¨.exr¨ files, after effects recognize all the
sequence as a 30fps images. Why?  I have to add and put manually ¨interpret
as 24fps¨ inside,even if my composition is at 24fps.

@Laurence, i didn´t animate any field of view in Softi, all cameras are by
default. Maybe i need to close up and modify the FOV?

On Mon, Feb 29, 2016 at 6:43 AM, Laurence Dodd <[email protected]> wrote:

> Arnold can't handle a camera that has an animated field of view, that
> could be it.
>
> Laurence
>
> On 27 February 2016 at 17:00, Tenshi . <[email protected]> wrote:
>
>> "Skipping" is the word i was trying to find. Exactly like that guys.
>> Just for making sure i'm not doing something wrong, i create another
>> Softimage camera, and one Arnold Camera, all with default settings, did the
>> same motion from left to right. 96frames at 24fps, the camera is close up
>> seeing some logo letters and when it travels through, it's difficult to
>> read the letters like they're skipping some frames. I did some flipbook at
>> 24fps, and 30fps, but nothing.. with 24fps it's more noticeable and at
>> 30fps it's less but even with that i see that "skipping".
>>
>> In my scene i have 2 more cameras, My camB is doing some motion to show
>> the logo at 45degrees, have the same 96frames and looks better. My CamC is
>> the same looks even better because the logo is showing at the distance.
>>
>> There's something i need to applied to the camera settings to see and
>> read better in a close up? Because right now it's only at default settings.
>>
>> In fact i create a new scene, put some cylinders and did the same motion
>> from left to right at 24fps, but the same thing happen.
>>
>> I haven't applied any other effect or motion blur.   Any Thoughts?
>>
>>
>>
>> On Fri, Feb 26, 2016 at 6:05 PM, Christopher McCabe <
>> [email protected]> wrote:
>>
>>> Are you saying it looks good when you scrub the timeline, and only the
>>> renders have the "skipping" issue? Are you animating the Focal Length of
>>> the camera?
>>>
>>>
>>>
>>> On Fri, Feb 26, 2016 at 4:46 PM, Eugene Flormata <[email protected]>
>>> wrote:
>>>
>>>> motion blur?
>>>>
>>>> On Fri, Feb 26, 2016 at 10:46 AM, Adam Sale <[email protected]>
>>>> wrote:
>>>>
>>>>> Obvious thought, but what do your fcurves look like?
>>>>>
>>>>> On Fri, Feb 26, 2016 at 9:35 AM, Tenshi . <[email protected]> wrote:
>>>>>
>>>>>> Hi,
>>>>>>
>>>>>> hope you guys can help me on this.
>>>>>>
>>>>>> I have a little scene, the camera goes from 0 to 96(left to right) at
>>>>>> 24fps, it's a logo close up, When i see it in the flipbook or in after
>>>>>> effects there are some issues with the camera, i can't explain it, it's
>>>>>> like it's missing frames but it's not that. Like the camera it's skipping
>>>>>> some frames in the middle, i tried to convert the scene to 30fps, the
>>>>>> camera movement looks better(more fluid) but even with that it seems it's
>>>>>> skipping some frames.
>>>>>>
>>>>>> There's a way to fix this? maybe some camera settings? btw I'm using
>>>>>> the default perspective camera. Using sitoa for Render.
>>>>>>
>>>>>>
>>>>>> thanks in adv.
>>>>>>
>>>>> To unsubscribe, send a mail to [email protected]
>>>>> with "unsubscribe" in the subject, and reply to confirm.
>>>>>
>>>>
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>
>
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>
> Laurence Dodd
> Porkpie Animation
> E: [email protected]
> W: www.porkpie.tv
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