I tried Maya for a year....
I got so depressed with what my life became, that I decided to go for
Houdini full time.
If choosing Houdini meant that I no longer could find work as a
freelancer, I was happier to start a new career, than living out my days
using maya.
I's been 2 years, and I've been busier and happier than even in the
softimage era.
Houdini engine means I can even work in a Maya team if we plan stuff
properly.
I also get to go home at 5 and watch the Maya team stay late because
clients always change shit.
G
On 2017/02/16 12:14 PM, Andi Farhall wrote:
From a personal perspective It's Houdini for me. Maya will only get
worse the more they dick about with it and having to buy a shed load
of plugins just to make it usable is too expensive for most
freelancers. I've also much more faith in SideFX to keep providing me
with evolving software.
A>
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*From:* softimage-boun...@listproc.autodesk.com
<softimage-boun...@listproc.autodesk.com> on behalf of Laurence Dodd
<laure...@porkpie.tv>
*Sent:* 16 February 2017 09:29:04
*To:* Official Softimage Users Mailing List.
https://groups.google.com/forum/#!forum/xsi_list
*Subject:* Opinion gathering
I've been looking at houdini, liking it a lot, but what houses in
London are switching to it? Or am I, once again choosing the underdog
software (Combustion, anyone?)
Also, if I recommend it as the main software where I usually work,
will they be able to get Houdini people that are generalists, are
enough of us switching?
Just throwing these out there to gather the mood.
Cheers all
--
Laurence Dodd
Porkpie Animation
E: laure...@porkpie.tv <mailto:laure...@porkpie.tv>
W: www.porkpie.tv <http://www.porkpie.tv>
M: 07570 702 576
T: 01273 278 382
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