I tried Maya for a year....
I got so depressed with what my life became, that I decided to go for Houdini full time. If choosing Houdini meant that I no longer could find work as a freelancer, I was happier to start a new career, than living out my days using maya. I's been 2 years, and I've been busier and happier than even in the softimage era. Houdini engine means I can even work in a Maya team if we plan stuff properly. I also get to go home at 5 and watch the Maya team stay late because clients always change shit.
G

On 2017/02/16 12:14 PM, Andi Farhall wrote:

From a personal perspective It's Houdini for me. Maya will only get worse the more they dick about with it and having to buy a shed load of plugins just to make it usable is too expensive for most freelancers. I've also much more faith in SideFX to keep providing me with evolving software.


A>


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*From:* softimage-boun...@listproc.autodesk.com <softimage-boun...@listproc.autodesk.com> on behalf of Laurence Dodd <laure...@porkpie.tv>
*Sent:* 16 February 2017 09:29:04
*To:* Official Softimage Users Mailing List. https://groups.google.com/forum/#!forum/xsi_list
*Subject:* Opinion gathering
I've been looking at houdini, liking it a lot, but what houses in London are switching to it? Or am I, once again choosing the underdog software (Combustion, anyone?)

Also, if I recommend it as the main software where I usually work, will they be able to get Houdini people that are generalists, are enough of us switching?

Just throwing these out there to gather the mood.

Cheers all

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Laurence Dodd
Porkpie Animation

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