> > But hey, maybe Houdini isn't for you., that's cool too, that are plenty of > other options out there.
Don't worry, I'm not giving up Houdini because it doesn't have a freeze modeling button :-) 2017-02-22 13:18 GMT-03:00 Tim Bolland <[email protected]>: > Thanks Dan, in that case I'll try that out. I'm not talking so much about > using this on procedural systems, rather models and geometry that I'm happy > with and have no need to edit again. > > > Cheers, > > > Tim > > > ------------------------------ > *From:* [email protected] < > [email protected]> on behalf of Dan Yargici < > [email protected]> > *Sent:* 22 February 2017 16:09 > > *To:* Official Softimage Users Mailing List. https://groups.google.com/ > forum/#!forum/xsi_list > *Subject:* Re: Soft to Houdini custom shelf / scripts. > > Hey Tim, > > No, you could just stick a null at the end, lock it and delete everything > that lead up to it. You'd still have the geo 'frozen' in your scene. > > I think it's a psychological thing really. I still find myself feeling > the way you describe, and it does feel kind of wrong, but you have the > exact same outcome... Only now you have more choice in that you can have > your speed gains but still unlock and tweak if you wanted, or just throw it > all away. > > DAN > > > On Wed, Feb 22, 2017 at 4:00 PM, Tim Bolland <[email protected]> > wrote: > >> I'm going to echo that sentiment, if I'm just building a mesh or >> character like I would in say Softimage by pulling points and editing >> topology. At some point I don't want these edits to be live and I would >> freeze it down to the raw point data. Much faster to work with and there's >> no messy construction history. Heck I sometimes even freeze ICE clouds if I >> really just need point positions. I realise that you can lock in Houdini, >> but does this just cache the whole tree above with all it's inputs still >> theoretically available? If so then is the only way to recreate the >> Softimage freeze is to export then import the geo? Surely they can add >> functionality for this without having to write a script. >> >> >> Tim >> >> >> ------------------------------ >> *From:* [email protected] < >> [email protected]> on behalf of Paulo Cesar Duarte >> <[email protected]> >> *Sent:* 22 February 2017 15:44 >> *To:* Official Softimage Users Mailing List. >> https://groups.google.com/forum/#!forum/xsi_list >> *Subject:* Re: Soft to Houdini custom shelf / scripts. >> >> Yes, I perfectly understand the procedural approach, but over the last >> years Houdini is getting better and better in interface and modeling tools, >> they are trying to make a complete 3d tool set in all areas, so the idea is >> use Houdini for all tasks, not only import things from Maya and make >> simulations, lets say that I want modeling a complete character or vehicle >> inside Houdini, I would end up with a hundred of SOP nodes. >> Houdini is an amazing software, I just don't understand why I can't >> collapse nodes, I think every DCC can do that, simplify things when >> necessary. >> >> For now I'm going to lock the node and delete the network upstream when >> necessary, thanks for the tip. >> >> 2017-02-22 7:00 GMT-03:00 Jordi Bares <[email protected]>: >> >>> You don’t really want to, it is one of those things that will challenge >>> you at first and the you will see how much better is this appraoch. >>> >>> Regardless of my opinion, if you want to collapse in the sense of >>> Softimage, lock the node and delete the network upstream.. that is >>> effectively the same. >>> >>> jb >>> >>> On 20 Feb 2017, at 21:44, Paulo Cesar Duarte <[email protected]> >>> wrote: >>> >>> Hi Olivier and Andy, nice tip. >>> So there is no other way to just collapse everything? I find it's a >>> little strange that I can't do a true modeling collapse, the better way I >>> find is export .obj and import again. >>> >>> >>> >>> 2017-02-20 18:36 GMT-03:00 Andy Goehler <[email protected]>: >>> >>>> Be advised, this will increase your file size. A lock on a node is >>>> essentially caching at that node. >>>> If you must, I’d advised to collapse to subnets. >>>> >>>> Andy >>>> >>>> >>>> On Feb 20, 2017, at 10:30 PM, Olivier Jeannel <[email protected]> >>>> wrote: >>>> >>>> Ctrl click on the red (left side of the node (not the yellow) ) This >>>> will lock the node like a "freeze". Everything above is computed and >>>> "locked". >>>> >>>> 2017-02-20 22:19 GMT+01:00 Paulo Cesar Duarte <[email protected]>: >>>> >>>>> Hey Pierre and Ed... >>>>> I'm starting with Houdini too, just studying SOP for now. >>>>> There is a simple way to freeze modeling like XSI? Without the need of >>>>> caching geometry, just freezing or collapse? >>>>> >>>>> Cheers. >>>>> >>>>> 2017-02-10 19:48 GMT-02:00 Jordi Bares <[email protected]>: >>>>> >>>>>> A few thoughts of mine.. hope you don’t mind poking at those >>>>>> suggestions… >>>>>> >>>>>> On 3 Feb 2017, at 20:11, Ed Schiffer <[email protected]> wrote: >>>>>> hi Tim >>>>>> I am just starting in Houdini as well and would be interested in a >>>>>> XSI Shelf tools. >>>>>> >>>>>> >>>>>> Good idea >>>>>> >>>>>> for these particular issues you mentioned, you could match the >>>>>> Translate, Rotate, Scale and or Pivot using the icons on the right of >>>>>> these >>>>>> parameters. very useful! >>>>>> >>>>>> >>>>>> You have matching of transformations but may be I could put together >>>>>> a few Softimage friendly ones too… >>>>>> >>>>>> and on the Modify shelft tab you have the Center Pivot button as well. >>>>>> >>>>>> >>>>>> You may not want that, I rather suggest you install qLib and you will >>>>>> have a bunch of presets installed on normal translation nodes that allow >>>>>> you to do the centroid quickly, also placing in the center of the world, >>>>>> on >>>>>> the floor, etc... >>>>>> >>>>>> also, under the Pre-Transform dropdown at the top of the Transforms >>>>>> tab, you have Clean Transforms/Translate/Rotate/Scale with for my >>>>>> understanding are basic as the Freeze in XSI. when you Extract these you >>>>>> get your global transforms and when you Reset them you'd be setting the >>>>>> Pre-Transforms back to zero… >>>>>> >>>>>> >>>>>> The pretransforms are like XSI neutral pose >>>>>> >>>>>> Regarding Freeze… that is one of the things you may not want to >>>>>> inherit in Houdini. Although at first made sense to me once I got a bit >>>>>> more under the bonnet it was obvious that you can do it without having to >>>>>> rely on freezing. Either by saving to disk, storing the resulting network >>>>>> on the scene or other means. >>>>>> >>>>>> >>>>>> hope that makes sense, I thought it to be very straightforward. >>>>>> Houdini is very rewarding to learn, hope you enjoy. >>>>>> >>>>>> >>>>>> :-) >>>>>> jb >>>>>> >>>>>> >>>>>> cheers >>>>>> >>>>>> On 3 February 2017 at 15:12, Tim Bolland <[email protected]> >>>>>> wrote: >>>>>> >>>>>>> Hey, I'm currently taking a good look at Houdini as an application >>>>>>> moving forward and I'm wondering if anyone has or uses any custom >>>>>>> scripts >>>>>>> to mimic some of the more used functions of Softimage. I'm thinking of >>>>>>> things such as "Match All Transforms" and "Move Center to Vertices". >>>>>>> General workflow commands you realise you miss when you jump into new >>>>>>> software, I can imagine a script savvy guy out there must have whipped >>>>>>> up custom shelf as soon as the program opened <OutlookEmoji-😉.png>. >>>>>>> Any information would be hugely appreciated. >>>>>>> >>>>>>> Cheers, >>>>>>> >>>>>>> >>>>>>> Tim >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> ------ >>>>>>> Softimage Mailing List. >>>>>>> To unsubscribe, send a mail to [email protected] >>>>>>> odesk.com with "unsubscribe" in the subject, and reply to confirm. >>>>>>> >>>>>> >>>>>> >>>>>> >>>>>> -- >>>>>> www.edschiffer.com >>>>>> ------ >>>>>> Softimage Mailing List. >>>>>> To unsubscribe, send a mail to [email protected] >>>>>> odesk.com with "unsubscribe" in the subject, and reply to confirm. >>>>>> >>>>>> >>>>>> >>>>>> ------ >>>>>> Softimage Mailing List. >>>>>> To unsubscribe, send a mail to [email protected] >>>>>> odesk.com with "unsubscribe" in the subject, and reply to confirm. >>>>>> >>>>> >>>>> >>>>> >>>>> -- >>>>> paulo-duarte.com >>>>> >>>>> ------ >>>>> Softimage Mailing List. >>>>> To unsubscribe, send a mail to [email protected] >>>>> with "unsubscribe" in the subject, and reply to confirm. >>>>> >>>> >>>> ------ >>>> Softimage Mailing List. >>>> To unsubscribe, send a mail to [email protected] >>>> with "unsubscribe" in the subject, and reply to confirm. >>>> >>>> >>>> >>>> ------ >>>> Softimage Mailing List. >>>> To unsubscribe, send a mail to [email protected] >>>> with "unsubscribe" in the subject, and reply to confirm. >>>> >>> >>> >>> >>> -- >>> paulo-duarte.com >>> ------ >>> Softimage Mailing List. >>> To unsubscribe, send a mail to [email protected] >>> with "unsubscribe" in the subject, and reply to confirm. >>> >>> >>> >>> ------ >>> Softimage Mailing List. >>> To unsubscribe, send a mail to [email protected] >>> with "unsubscribe" in the subject, and reply to confirm. >>> >> >> >> >> -- >> paulo-duarte.com >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to [email protected] >> with "unsubscribe" in the subject, and reply to confirm. >> > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] > with "unsubscribe" in the subject, and reply to confirm. > -- paulo-duarte.com
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