Try to get rid of the Redshift options. It's been a while since I used
Royal Render but I remember it stops the render if it finds any kind of
error in the scene. Deleting renderer options is not that easy to do
manually, I recommend doing it via script.

try this:

from win32com.client import constants as c

si = Application
log = si.LogMessage

RENDERER_NAME = "Redshift Options"

renderOptionsList = []

for cstmProp in si.FindObjects("",
"{76332571-D242-11d0-B69C-00AA003B3EA6}"):
    if RENDERER_NAME in cstmProp.Name:
        log(cstmProp.FullName)
        renderOptionsList. append(cstmProp)

for renderer in renderOptionsList:
    si.DeleteObj(renderer)




On Thu, Mar 2, 2017 at 2:54 AM, Morten Bartholdy <[email protected]>
wrote:

> Hi all,
>
> I have a scene which has rendered fine until now, but after some modeling
> and shader changes in a referenced model (performed on the master and
> referenced in) it crashes on the farm (RoyalRender) but renders fine in the
> UI RenderRegion.
>
> I made some shader and scale changes to assets in a referenced model after
> which this occurs, but I am not sure how that could be the problem. I am
> not sure what to make of the bug info - any ideas?
>
> I actually see a number of messages pertaining to a large number of deltas
> not being applied to objects in a referenced model, like this:
>
> R144| ' WARNING : 3000 - Cannot apply Delta Road, because the target model
> Landscape_01.Delta2 is invalid.
>
> After these messages I see this:
>
> R318| * CRASHED in C3DStaticCompArray::Set at 00:00:00
> R319| * signal caught: error C0000005 -- access violation
>
> - later again:
>
> R417| >"C:\Program Files (x86)\rrService\lc64\rrCheckexitcode.exe"
> -1073741819 0 0 12
> R418| ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
> +++++++++++++++++++++++++++++++++++
> R419| +++++++++++++++++++++++++++03.01. 17:51.01 Render Executable done
> +++++++++++++++++++++++++++++++++++
> R420| ++++++++++++++++++++ Royal Render checks the return code of the
> executable ++++++++++++++++++++
> R421| ++++ Executable returned -1073741819 (0x c0000005) as exit code for
> frame 12.
> R422| Error: Renderer or plugin contains a bug. Crash was caused by a NULL
> pointer memory access.
> R423| ++++ Executable crashed
>
> - and:
>
> C  0| ************************* CLIENT REPORTS DURING THIS RENDER
> *************************
> C  1|
> C  2| Error in this log file (213): ' error : 2356 - this plug-in is not
> installed: redshift options
> C  3| Error in this log file (394): * signal caught: error c0000005 --
> access violation
> C  4| Error in this log file (497): error: renderer or plugin contains a
> bug. crash was caused by a null pointer memory access.
> C  5|
> C  6| Job crashed
> C  7|
> C  8|
>
>
> It doesn't ring any bells with me except for the delta/ref model messages,
> and the only way I know to fix that is delete the offending refmodel and
> reload it in the scene, which I would prefer to avoid.
>
> Given that the crashing is caused by the delta trouble, does someone here
> have any ideas regarding how to clean/fix the refmodel delta's or is the
> only way to delete and load it again and redo all partitioning?
>
>
> Thanks
> Morten
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