don't miss the FULL pdf from Jordy Bares that's all in there On 21 March 2017 at 23:31, Jason S <[email protected]> wrote:
> Hi, > Indeed Object Merge can reference outputs from other nodes > Thanks a bunch! (scraped the internet for that :) ) > -J > > > > On 03/21/17 18:22, Nono wrote: > > > On 21 March 2017 at 19:36, Jason S <[email protected]> wrote: > >> I know about merge sop, but is it possible to refer to outputs or >> elements located in other object level networks? >> (or having object level items used as inputs for multiple other object >> level networks?) > > > Hi, > You don't read it correctly, Andy spokes about "Object Merge" not "Merge". > On Houdini "Object merge" is in most case the most important node. You can > for example mimic softimage overrides with it ;-) > > Cheers > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] with > "unsubscribe" in the subject, and reply to confirm. > > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] > with "unsubscribe" in the subject, and reply to confirm. >
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