don't miss the FULL pdf from Jordy Bares that's all in there

On 21 March 2017 at 23:31, Jason S <[email protected]> wrote:

> Hi,
> Indeed Object Merge can reference outputs from other nodes
> Thanks a bunch! (scraped the internet for that :) )
> -J
>
>
>
> On 03/21/17 18:22, Nono wrote:
>
>
> On 21 March 2017 at 19:36, Jason S <[email protected]> wrote:
>
>> I know about merge sop, but is it possible to refer to outputs or
>> elements located in other object level networks?
>> (or having object level items used as inputs for multiple other object
>> level networks?)
>
>
> Hi,
> You don't read it correctly, Andy spokes about "Object Merge" not "Merge".
> On Houdini "Object merge" is in most case the most important node. You can
> for example mimic softimage overrides with it ;-)
>
> Cheers
>
>
> ------
> Softimage Mailing List.
> To unsubscribe, send a mail to [email protected] with 
> "unsubscribe" in the subject, and reply to confirm.
>
>
>
> ------
> Softimage Mailing List.
> To unsubscribe, send a mail to [email protected]
> with "unsubscribe" in the subject, and reply to confirm.
>
------
Softimage Mailing List.
To unsubscribe, send a mail to [email protected] with 
"unsubscribe" in the subject, and reply to confirm.

Reply via email to