Funny how that is. I find it the other way around, especially opening differently organized scenes coming from Softimage co-workers :D Honestly I don’t organize my Houdini scenes any more than I did in Softimage. But the network editor allows me to work spatially instead of using the explorer in a list or hierarchical fashion and that just suits me sooo much better, since the schematic in Soft is… well old.
I guess the different levels of context and therefore a compartmentalization of workflow is what Softimage users tend to struggle with, maybe this is what you mean by organisation? Have fun Andy > On 22.03.2017, at 13:50, Olivier Jeannel <facialdel...@gmail.com> wrote: > > Houdini requires a high level of organisation, and that's by far, to me, the > hardest part.
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