Howdy,

I'm a bit rusty at ICE it would seem, I'm trying to create a network that 
allows me to instance a mesh shape and make the instances travel across a 
distance.

I was able to use an Empty mesh and "Create Copies from Polygon Mesh" to 
replicate multiple shapes using Add or Interpolate. Interpolate is what I 
really want but can seem to figure out how to make these copies animate in a 
loop across the transform range. I'm sure this is possible but not sure how to 
make the instances animate at this point.

Any suggestions would be very welcome.


--
Joey Ponthieux
LaRC Information Technology Enhanced Services (LITES II)
Science Systems and Applications Inc. (SSAI)
NASA Langley Research Center
__________________________________________________
Opinions stated here-in are strictly those of the author and do not
represent the opinions of NASA or any other party.


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