Howdy, I'm a bit rusty at ICE it would seem, I'm trying to create a network that allows me to instance a mesh shape and make the instances travel across a distance.
I was able to use an Empty mesh and "Create Copies from Polygon Mesh" to replicate multiple shapes using Add or Interpolate. Interpolate is what I really want but can seem to figure out how to make these copies animate in a loop across the transform range. I'm sure this is possible but not sure how to make the instances animate at this point. Any suggestions would be very welcome. -- Joey Ponthieux LaRC Information Technology Enhanced Services (LITES II) Science Systems and Applications Inc. (SSAI) NASA Langley Research Center __________________________________________________ Opinions stated here-in are strictly those of the author and do not represent the opinions of NASA or any other party.
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