Isn't there a visibilty flag "Hide Instance Master" or similar in the visibility properties?
> Bradley Gabe <[email protected]> hat am 23. Mai 2017 um 20:22 geschrieben: > > That sounds familiar. You can always just translate the source geometry out > of frame. As long as the centers remain the same, it won't affect your > instances. > > On May 23, 2017, at 1:14 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES II] > <[email protected] mailto:[email protected] > wrote: > > > > > > > Brad, > > > > > > > > Thanks! I got the sim working by taking the primitive generation tree, > > and copies node, out of the sim, and added a Set Instance Geometry to the > > point cloud. Its now working fairly well with one exception. While its > > creating the geometry instances, animating them, and scaling them as I want, > > I can’t seem to hide the source geometry without also hiding the instances > > in the point cloud. > > > > > > > > Joey > > > > > > > > From: [email protected] > > mailto:[email protected] > > [mailto:[email protected]] On Behalf Of Bradley Gabe > > Sent: Tuesday, May 23, 2017 2:09 PM > > To: Official Softimage Users Mailing List. > > https://groups.google.com/forum/#!forum/xsi_list > > <[email protected] mailto:[email protected] > > > Subject: Re: ICE instance and travel > > > > > > > > In a pinch, when you can't get an ICE sim to work the way you want, try > > using 2 clouds. > > > > > > > > The first cloud generates the particles, which you can delete (or not!) > > any way that works without halting the emission. The second cloud can be a > > chached instance or sourced from the first. Trim the particles by distance > > on the second cloud. Render the second cloud. > > > > -Bradley > > > > > > > > Bradley Gabe, DO > > > > UTHSCSA Anesthesiology > > > > > > On May 23, 2017, at 12:59 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES II] > > <[email protected] mailto:[email protected] > wrote: > > > > > > > > > > > > > > > > Patrick, > > > > > > > > > > > > That worked mostly as I would have hoped, Thanks! …except the > > > same problem exists as before in the Create Copies node. Once it reaches a > > > “greater than target distance” value, geometry emission ends. > > > > > > > > > > > > Maybe I can find the problem in the node. Else it looks like I’ll > > > have to construct the whole thing from ground up. > > > > > > > > > > > > Thanks! > > > > > > > > > > > > Joey > > > > > > > > > > > > > > > > > > From: [email protected] > > > mailto:[email protected] > > > [mailto:[email protected]] On Behalf Of patrick > > > nethercoat > > > Sent: Tuesday, May 23, 2017 12:56 PM > > > To: Official Softimage Users Mailing List. > > > https://groups.google.com/forum/#!forum/xsi_list > > > https://groups.google.com/forum/#!forum/xsi_list > > > <[email protected] mailto:[email protected] > > > > Subject: Re: ICE instance and travel > > > > > > > > > > > > OK, rather than hack it with age you'd be better off doing it the > > > 'simple' way, ie you want to delete based on distance. > > > > > > Here's one way, compare the two distances and kill if greater. > > > > > > > > > > > > On 23 May 2017 at 17:38, Ponthieux, Joseph G. (LARC-E1A)[LITES > > > II] <[email protected] mailto:[email protected] > wrote: > > > > > > > > > > > > > > Patrick, > > > > > > > > > > > > > > > > Not quite. I’ve got scaling working in a way that I can > > > > manage. But not particle termination. > > > > > > > > > > > > > > > > I’ve got a null emitting particles. The particles are > > > > traveling linearly towards a second target null. The target can be moved > > > > at will. I would like to make the particles terminate (per particle) > > > > when they reach or exceed the distance from emitter null to the target > > > > null. But have been unable to get that working. > > > > > > > > > > > > > > > > For that matter I’ve been unable to get basic per particle > > > > termination to work correctly. I have been able to delete particles by > > > > adding “Set Particle Age Limit” and “Delete Particle at Age Limit” to > > > > the Ice Tree execute ports, but this has limited results. After > > > > specified age limit it just stops emitting geometry copies. Particles > > > > terminate correctly in time where expected, say after 3 seconds for > > > > example, and particles continue being generated at the emitter after 3 > > > > seconds, but not the geometry generated via "Create Copies from Polygon > > > > Mesh". The geometry emission simply terminates after 3 seconds and make > > > > no more copies on the newly emitted particles. It would seem this is a > > > > deficit within the "Create Copies from Polygon Mesh" node. The > > > > presumption is I’m going to have a similar problem once I figure out how > > > > to terminate at distance from emitter. > > > > > > > > > > > > > > > > BTW, adding the age limit nodes to Execute on the emitter has > > > > no affect. > > > > > > > > > > > > > > > > Joey > > > > > > > > > > > > > > > > From: [email protected] > > > > mailto:[email protected] > > > > [mailto:[email protected] > > > > mailto:[email protected] ] On Behalf Of patrick > > > > nethercoat > > > > Sent: Tuesday, May 23, 2017 12:23 PM > > > > > > > > > > > > To: Official Softimage Users Mailing List. > > > > https://groups.google.com/forum/#!forum/xsi_list > > > > https://groups.google.com/forum/#!forum/xsi_list > > > > <[email protected] mailto:[email protected] > > > > > > > > > Subject: Re: ICE instance and travel > > > > > > > > > > > > > > > > Sounds like you're almost there. Are you happy with how to > > > > scale and kill the particles? > > > > > > > > > > > > > > > > On 23 May 2017 at 16:08, Ponthieux, Joseph G. (LARC-E1A)[LITES > > > > II] <[email protected] mailto:[email protected] > wrote: > > > > > > > > > > > > > > > > > > Patrick, > > > > > > > > > > > > > > > > > > > > I need linear emission intervals. The particles need to be > > > > > spaced evenly. Turns out, apparently, that you have to hack the “Emit > > > > > from Null” compound to make it do that by forcing it to emit on frame > > > > > intervals instead of emitting randomly as designed by default. At > > > > > least that’s one way to do it. > > > > > > > > > > > > > > > > > > > > Now I need to set particles to terminate a set distance > > > > > from the emitting null and have the particle scale interpolate along > > > > > that same distance using two defined particle scale values from start > > > > > and end and everything is golden... I think J > > > > > > > > > > > > > > > > > > > > -- > > > > > > > > > > Joey Ponthieux > > > > > > > > > > LaRC Information Technology Enhanced Services (LITES II) > > > > > > > > > > Science Systems and Applications Inc. (SSAI) > > > > > > > > > > NASA Langley Research Center > > > > > > > > > > __________________________________________________ > > > > > > > > > > Opinions stated here-in are strictly those of the author > > > > > and do not > > > > > > > > > > represent the opinions of NASA or any other party. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > From: [email protected] > > > > > mailto:[email protected] > > > > > [mailto:[email protected] > > > > > mailto:[email protected] ] On Behalf Of patrick > > > > > nethercoat > > > > > Sent: Tuesday, May 23, 2017 9:47 AM > > > > > To: Official Softimage Users Mailing List. > > > > > https://groups.google.com/forum/#!forum/xsi_list > > > > > https://groups.google.com/forum/#!forum/xsi_list > > > > > <[email protected] > > > > > mailto:[email protected] > > > > > > > > > > > > > > > > Subject: Re: ICE instance and travel > > > > > > > > > > > > > > > > > > > > What is it you can't control in the emission behaviour? > > > > > > > > > > > > > > > > > > > > On 23 May 2017 at 14:33, Ponthieux, Joseph G. > > > > > (LARC-E1A)[LITES II] <[email protected] mailto:[email protected] > > > > > > wrote: > > > > > > > > > > > > > > > > > > > > > > Morten, > > > > > > > > > > > > "Create Copies from Polygon Mesh" behaves similarly > > > > > > actually, allowing me to use a particle emission to control travel. > > > > > > It gets fairly close to what I want, but I can't seem to control the > > > > > > emission behavior the way I want it. Been so long since I've used > > > > > > ICE particles. > > > > > > > > > > > > I'd have tried doing this in Houdini except I need a > > > > > > quick turn around and I'm not up to speed on Houdini yet. > > > > > > > > > > > > Thanks > > > > > > > > > > > > > > > > > > -----Original Message----- > > > > > > From: Morten Bartholdy [mailto:[email protected] > > > > > > mailto:[email protected] ] > > > > > > Sent: Tuesday, May 23, 2017 4:35 AM > > > > > > To: Ponthieux, Joseph G. (LARC-E1A)[LITES II] > > > > > > <[email protected] mailto:[email protected] >; Official > > > > > > Softimage Users Mailing List. > > > > > > https://groups.google.com/forum/#!forum/xsi_list > > > > > > <[email protected] > > > > > > mailto:[email protected] > > > > > > > Subject: Re: ICE instance and travel > > > > > > > > > > > > Is there any reason why you can't use an animated object > > > > > > and simply instance it using Set Instance Geometry? > > > > > > > > > > > > Morten > > > > > > > > > > > > > > > > > > > Den 22. maj 2017 klokken 20:53 skrev "Ponthieux, > > > > > > > Joseph G. (LARC-E1A)[LITES II]" <[email protected] > > > > > > > mailto:[email protected] >: > > > > > > > > > > > > > > > > > > > > > Howdy, > > > > > > > > > > > > > > I'm a bit rusty at ICE it would seem, I'm trying to > > > > > > > create a network that allows me to instance a mesh > > > > > > > shape and make the instances travel across a distance. > > > > > > > > > > > > > > I was able to use an Empty mesh and "Create Copies > > > > > > > from Polygon Mesh" to replicate multiple shapes using > > > > > > > Add or Interpolate. Interpolate is what I really want > > > > > > > but can seem to figure out how to make these copies > > > > > > > animate in a loop across the transform range. I'm sure > > > > > > > this is possible but not sure how to make the > > > > > > > instances animate at this point. > > > > > > > > > > > > > > Any suggestions would be very welcome. > > > > > > > > > > > > > > > > > > > > > -- > > > > > > > Joey Ponthieux > > > > > > > LaRC Information Technology Enhanced Services (LITES > > > > > > > II) Science > > > > > > > Systems and Applications Inc. (SSAI) NASA Langley > > > > > > > Research Center > > > > > > > __________________________________________________ > > > > > > > Opinions stated here-in are strictly those of the > > > > > > > author and do not > > > > > > > represent the opinions of NASA or any other party. > > > > > > > > > > > > > > > > > > > > > ------ > > > > > > > Softimage Mailing List. > > > > > > > To unsubscribe, send a mail to > > > > > > > [email protected] > > > > > > > mailto:[email protected] with > > > > > > > "unsubscribe" in the subject, and reply to confirm. > > > > > > > > > > > > ------ > > > > > > Softimage Mailing List. > > > > > > To unsubscribe, send a mail to > > > > > > [email protected] > > > > > > mailto:[email protected] with "unsubscribe" in > > > > > > the subject, and reply to confirm. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > > > > > > > > > Brandt Animationhttp://www.brandtanim.co.uk > > > > > > > > > > > > > > > 020 7734 0196 > > > > > 07717 38 39 40 > > > > > > > > > > > > > > > ------ > > > > > Softimage Mailing List. > > > > > To unsubscribe, send a mail to > > > > > [email protected] > > > > > mailto:[email protected] with "unsubscribe" in > > > > > the subject, and reply to confirm. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > > > > > > > Brandt Animationhttp://www.brandtanim.co.uk > > > > > > > > > > > > 020 7734 0196 > > > > 07717 38 39 40 > > > > > > > > > > > > ------ > > > > Softimage Mailing List. > > > > To unsubscribe, send a mail to > > > > [email protected] > > > > mailto:[email protected] with "unsubscribe" in the > > > > subject, and reply to confirm. > > > > > > > > > > > > > > > > > > > > > > > -- > > > > > > Brandt Animationhttp://www.brandtanim.co.uk > > > > > > > > > 020 7734 0196 > > > 07717 38 39 40 > > > > > > > > > > > > > > > > ------ > > > Softimage Mailing List. > > > To unsubscribe, send a mail to > > > [email protected] > > > mailto:[email protected] with "unsubscribe" in the > > > subject, and reply to confirm. > > > > > > > > > > > > > > ------ > > Softimage Mailing List. > > To unsubscribe, send a mail to [email protected] > > mailto:[email protected] with "unsubscribe" in the > > subject, and reply to confirm. > > > > > ---- Softimage Mailing List. 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