lol This is why I haven't unsubscribed to this list. Part of me wonders why we still talk about maya. The other part realizes that lots of you have no choice.... G On 2017/08/31 1:55 PM, Morten Bartholdy wrote: > It is good to know that there is at least one sensible person in close > proximity of Maya development :) > > Morten > > > >> Den 30. august 2017 klokken 17:28 skrev Luc-Eric Rousseau >> <[email protected]>: >> >> >> ok, I'll have someone take a look. thanks >> >> On 30 August 2017 at 10:18, Ponthieux, Joseph G. (LARC-E1A)[LITES II] >> <[email protected]> wrote: >>> No, unfortunately I'm not confused about this. >>> >>> If you build a scene, save that scene, there is no lingering copy clipboard >>> file still resident in the temp directory, and you never hit CTRL-C, >>> hitting CTRL-V while in the Outliner rereads the same exact scene you are >>> currently in, and had just saved, back into itself. >>> >>> It then begins telling me with via the progress bar, that the scene I had >>> just saved, in my particular case with all 40,000+ objects, is now being >>> read into the working scene. >>> >>> Which means my scene now has two iterations of itself present in the scene >>> after it is finished. >>> >>> The repro steps for this are here: >>> >>> https://forums.autodesk.com/t5/maya-forum/ctrl-v-reads-a-copy-of-the-scene-into-itself/m-p/7329534#M46237 >>> >>> The point of this "feature" was apparently to facilitate the copying of >>> objects across independent Maya sessions. But the cutCopyPaste.mel appears >>> to be caching the current scene name and decides to use that instead if >>> copy has never been executed prior to the paste or if no clipboard file is >>> available and found. It just summarily, and without warning, proceeds to >>> "paste" the saved scene back into itself. >>> >>> The upshot is that CTRL-V assumes an input that was never given it by the >>> user. >>> >>> I'm not sure why in the world I would ever want it to do that when I can >>> use "import" to explicitly re-read the scene, or explicitly perform a >>> copy&paste on the active scene hierarchy, to accomplish the same result. >>> >>> Instead it is an uncalled for action that has the potential to cause severe >>> loss of data. Which is what happened in my case, because when I went to >>> delete the 40,000+ extra copies that I did not need, it was still trying to >>> delete them a day later. >>> >>> Joey >>> >>> >>> >>> -----Original Message----- >>> From: [email protected] >>> [mailto:[email protected]] On Behalf Of Luc-Eric >>> Rousseau >>> Sent: Wednesday, August 30, 2017 9:51 AM >>> To: Official Softimage Users Mailing List. >>> https://groups.google.com/forum/#!forum/xsi_list >>> <[email protected]> >>> Subject: Re: What were they thinking.... >>> >>>> Ctrl-V executes a scene read, of the currently saved scene into the >>>> existing scene This happens if you are in the outliner >>>> Its basically the equivalent of import scene >>> I think you're confused about this one. Ctrl+V is just the "paste" >>> command and the clipboard is implemented by saving objects when you press >>> ctrl+C, and later importing objects on paste from a temp scene. >>> Exactly the same as it is XSI. The only thing new here is that a progress >>> bar was added to the outliner to show progress when there is a massive >>> number of nodes added, and the log window will say something "scene read in >>> 1s" or something, which may be confusing you. >>> ------ >>> Softimage Mailing List. >>> To unsubscribe, send a mail to [email protected] with >>> "unsubscribe" in the subject, and reply to confirm. >>> >>> ------ >>> Softimage Mailing List. >>> To unsubscribe, send a mail to [email protected] with >>> "unsubscribe" in the subject, and reply to confirm. >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to [email protected] with >> "unsubscribe" in the subject, and reply to confirm. > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] with > "unsubscribe" in the subject, and reply to confirm. > > --- > This email has been checked for viruses by AVG. > http://www.avg.com > >
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