I've bumped into a few myself: G - repeats last command. Especially annoying if you accidentally press it after importing a file as you cannot undo an import.
A - resets the UI to animation layout, including rearranging all your windows. Considering "A" is used heavily for 'frame all' in the viewports, whoever thought this was a good idea should be shot. If you don't pay attention to your mouse cursor location, your user experience will be upended....not that you could ever measure the difference in productivity. I still have yet to be presented a viable case where deleting all the code in the script editor upon execute is a beneficial feature. Date: Tue, 29 Aug 2017 09:22:16 +0000 (UTC) From: Anto Matkovic <a...@matkovic.com> Subject: Re: What were they thinking.... To: "Official Softimage Users Mailing List. I've also experienced 'ghost' hotkeys in some other cases. Here it happens with certain modeling operators, let's say when M or R is pressed after extruding, Maya tries to switch the worskpace to modeling or rigging, something like that - for now I'm not completely sure about "procedure'', which by the way leads to dismantled interface, not to certain workspace suddenly requested by Maya (not me...). ?While I'm pretty sure I do not have any hotkey related to workspaces. Thanks for posting this, at least I know I'm not alone :). Regarding constraints, IK and 'famous'' pairBlend node, somehow got everything smoother by avoiding Maya constraints, IK and especially pairBlend thing as much as possible, trying to replace them as much by simple nodal setups, something like bunch of ''remap value'' nodes, driven by position of locator, or even a part of 2 bone IK chain driven only by node setup (still using orient constrain for global orientation of IK chain) - but, yeah, this really is not a solution for quick setups.The way how pairBlend is implemented, by deleting the node, once there is no animated blend, makes it completely and definitively unusable for quick setups.Also, only no scripted way to safely copy - paste a part of rig, seems to be saving the copy of scene, deleting everything else, checking out are all necessary nodes still in place (as deleting can take unwanted parts of networks) - and finally, copying back into original scene. So, yeah, yet another one, unusable for quick work. ------ Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.