Being a former Softimage man, I'd peg you as at least a lot(!) more rational 
and logical than the other species of software dev's ;)

Morten


> Den 6. oktober 2017 klokken 14:30 skrev Brent McPherson 
> <[email protected]>:
> 
> 
> Huh? Where did you get the impression I'm sane! :-O
> 
> -----Original Message-----
> From: [email protected] 
> [mailto:[email protected]] On Behalf Of Morten Bartholdy
> Sent: 06 October 2017 13:05
> To: Official Softimage Users Mailing List. 
> https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist&d=DwIFAg&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=dpzgBs0ngbUSd3U7joA_ugvV0VgBSdVPrZXoO0vZ_no&s=twFHsPAQtXj39VNITMISNu4qszGa7y4LhcRk3Q06k00&e=
>   <[email protected]>
> Subject: RE: Maya - What were they thinking 3 - pivots
> 
> Thank you Brent. It is good to hear at least one sane person is working on 
> Maya development ;)
> 
> Morten
> 
> 
> 
> 
> > Den 5. oktober 2017 klokken 15:54 skrev Brent McPherson 
> > <[email protected]>:
> > 
> > 
> > I added bake pivot as it was frequently requested by Softimage users. 
> > ;-)
> > 
> > If you want to look behind the curtain it is implemented by the 
> > bakeCustomToolPivot.mel script in the Maya runtime directory.
> > 
> > Internally it just calls the move/rotate commands with the 
> > -preserveChildPosition and -preserveGeometryPosition flags. (after 
> > figuring out the desired orientation and position)
> > --
> > Brent
> > 
> > From: [email protected] 
> > [mailto:[email protected]] On Behalf Of 
> > Ponthieux, Joseph G. (LARC-E1A)[LITES II]
> > Sent: 05 October 2017 14:42
> > To: [email protected]
> > Subject: Maya - What were they thinking 3 - pivots
> > 
> > Hey,
> > 
> > Given the recent discussion on Maya transforms, and my prior comments on 
> > the subject, I thought I would post this here since I think most Softimage 
> > folks will find it useful.
> > 
> > I've been attempting to acclimate to Maya again after a long time away from 
> > it and as a result of some recent projects that I had that felt were better 
> > suited to Maya. In the process I've discovered a few things that have 
> > changed or been added in recent version. One discovery in particular I 
> > think most former SI users will find useful is Bake Pivot.
> > 
> > It appears that the command Bake Pivot was added somewhere during version 
> > 2016, and evolved a bit between extension 1 and extension 2 of that 
> > version. In its current incarnation in 2017 and 2018 it appears to function 
> > in a way that will permit you the ability to edit the pivots to get a 
> > result similar to what you were getting in Softimage. To use it:
> > 
> > 
> > Create an object
> > Hit the Insert key
> > Modify your pivot as desired in both position and orientation (do not 
> > exit the pivot editing before baking) Execute Modify>Bake Pivot (make 
> > sure it is Position and Orientation)
> > 
> > 
> > Once baked, the pivot will now be relative the object much the way you 
> > experienced this in XSI. And it seems to inversely modify the transforms so 
> > that everything is maintained within Maya space but in a way that will be 
> > familiar to anyone with a prior Softimage background. It seems to be doing 
> > something very similar to what we used to do in Maya by performing a 
> > unparent/freeze/reset/reparent relative the object and a dummy locator at 
> > world space. The Bake Pivot apparently performs all the inverse 
> > transformations and freeze/reset without the need to unparent.
> > 
> > If you're not on Maya 2016 Ext 2 or later you will still have to deal with 
> > pivots in the legacy manner. And  I'm still of the mindset to recommend 
> > that it is best not to edit pivots in Maya at all if you can avoid it. And 
> > least till I better understand what Bake Pivot is really doing...
> > 
> > 
> > Joey
> > ------
> > Softimage Mailing List.
> > To unsubscribe, send a mail to [email protected] with 
> > "unsubscribe" in the subject, and reply to confirm.
> ------
> Softimage Mailing List.
> To unsubscribe, send a mail to [email protected] with 
> "unsubscribe" in the subject, and reply to confirm.
> 
> ------
> Softimage Mailing List.
> To unsubscribe, send a mail to [email protected] with 
> "unsubscribe" in the subject, and reply to confirm.
------
Softimage Mailing List.
To unsubscribe, send a mail to [email protected] with 
"unsubscribe" in the subject, and reply to confirm.

Reply via email to