Really nice work Oliver!

On Sun, Oct 8, 2017 at 3:06 AM, skuby <[email protected]> wrote:

> *Original Poster Here*: So I finally took the trip down memory lane (as
> suggested) and while it was fun, I think I was being a little too nostalgic
> (as well as a bit frustrated that I simply don't know Blender in all
> aspects of 3D (rigging/animation/ETC.) as well as I used to know
> Softimage).  It's been almost 3 years since I've had Softimage open and I
> focused mostly on modeling/sculpting while learning Blender in this time.
>
> Playing with Soft again is helping me figure out what I am really missing
> in Blender (and I what I just need to learn better).
>
> Funny enough there are actually a lot of things I took for granted that
> Blender does much much better and I would miss if I actually tried to work
> in Softimage.  Right now I'm just mesmerizing about the Softimage UI.  The
> PPG's and the history / modifier stack are so awesome!
>
> Thanks everyone, it's weird how this worked out, but I think I'm good.  My
> stubbornness in not keeping Softimage around at all made some obvious
> things not so obvious, but it forced me to learn.
>
> On Sun, Oct 8, 2017 at 1:39 AM, Olivier Jeannel <[email protected]>
> wrote:
>
>> Hi Nicole,
>> I work on my own. Sometimes I wish I was in a studio though, but these
>> are often vfx oriented which is not what's show my reel.
>> If you want to see what I do : 
>> https://urldefense.proofpoint.com/v2/url?u=http-3A__www.wandaprint.com_ar&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=AmOdRK2wn6tAk3fc5usR6C5ruuYup0PQrODJljwcqvU&s=q234YnSo2o7P79tNH6Ft8fYtiq43KCcxbOwKUDU053U&e=
>> tist/olivier-jeannel/
>> <https://urldefense.proofpoint.com/v2/url?u=http-3A__www.wandaprint.com_artist_olivier-2Djeannel_&d=DwMFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=shlGOhCohw4KB0FU8mSMhTAt8hSPwjWx4v0vVfxpo5Q&s=zS11vS2vxRrPl3IeXuxtci-FnHYYgnkIRiExWw_IrME&e=>
>>
>>
>>
>>
>> I'm not sure Softimage was that fast to setup, but yes I use Houdini as I
>> used Softimage (as I used Lightwave, as I used 3ds, as I used Imagine3D...
>> doh!)
>>
>> You want to be artistly free creative ?  Frankly, go Houdini but prepare
>> to suffer at the beginning.
>>
>> Imho, Houdini means 3D, as much as painting means not only "Art of
>> Painting" but also knows "what's a pigment", "what's a canvas", etc.
>> In my opinion 3D engeneering got me much closer to the joy of "doing Art"
>> than my Art school studies, but that's a very personnal statement.
>> Imho, mastering engennering leads to creative freedom ...
>> Houdini is big, offers more, but costs a bit to get into.
>> But by far, it's my best move.
>>
>>
>> After, and I agree with you on the sadness of the current movie
>> production,  it all depends on what *you* decide to do and that might
>> not be software related
>>
>> 2017-10-07 18:15 GMT+02:00 Nicole Beeckmans-Jacqmain <
>> [email protected]>:
>>
>>> hi.
>>> do you say Olivier,
>>> that it is possible in Houdini to work autonomously as an individual,
>>> make a movie on your own the way it is with softi?
>>> with softimage there was a few hours of learning, and you could
>>> start the whole aspects of a production , this ; on your own.
>>> what is your 'radar'? do you work in a studio environment?
>>>
>>> ps i have seen a recent pluralsight tutorial about houdini procedural
>>> building cities,
>>> and i do understand better now the meaning of the conversation we had
>>> here about
>>> developing an 'artist' friendly insight into houdini.
>>>
>>> it is really 'engeneering', in asmuch as we cannot say that Gustav Klimt
>>> or Salvador Dali
>>> (to take mild, provide tempered examples, not Tristan Tzara or James
>>> Joyce say), these XXcentury artists they were *not* engeneers.
>>> if you start building movies the way you build the Empire State Building
>>> or the Millau Bridge by Foster,
>>> then it is not cinema. It used to be cinema. Not to mention the quality
>>> of the 'movies' like BatMan-Marvel or recently Bladerunner 2049,
>>> who i believe at top level of production are built to make audience
>>> adapt to the same sadness which causes the hard
>>> coding effort. Houdini gestion of particles integrates perfectly swell
>>> in that management of audiences. Netflix also.
>>> Art is about Joy, inspiration, visionnary, invention.. Engeneering is
>>> about enslavement and vacuum. Apocalyptic.
>>>
>>> so in regards to this i d be entertained to know if there are
>>> independent users of houdini.
>>>
>>> best regards,
>>> N.B.J.
>>>
>>>
>>>
>>> 2017-10-07 16:21 GMT+02:00 Olivier Jeannel <[email protected]>:
>>>
>>>> Mmmh, I have to admit that rigging is not on my radar atm.
>>>> There should have a few good tutorial (not that many) though, for the
>>>> basic of IK.
>>>> And I think I've see some big prods working with rigs in Houdini as
>>>> described here 
>>>> https://urldefense.proofpoint.com/v2/url?u=https-3A__vimeo.com_222707484&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=AmOdRK2wn6tAk3fc5usR6C5ruuYup0PQrODJljwcqvU&s=P-7CLZ2mcbKnVPxetFhmvU_KLYtcQT_4XzBLuaHudNQ&e=
>>>> <https://urldefense.proofpoint.com/v2/url?u=https-3A__vimeo.com_222707484&d=DwMFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=VjVYPMqcEtT0rAui_UWcp9nTKpMooXt3SwdUnuoE7Wc&s=xaXNedVGnj6dRaER6UOahpQE2rQb6yrymw_0tWaBlLY&e=>
>>>> by Michael Goldfarb (I haven't watched the hole lecture).
>>>> But overal you're right Mirko.
>>>>
>>>>
>>>>
>>>> 2017-10-07 16:08 GMT+02:00 Mirko Jankovic <[email protected]>:
>>>>
>>>>> One note on Houdini that character animation is far away from
>>>>> Softimage.
>>>>> One big stopping point there is lack of riggers. I was trying to look
>>>>> around and Houdini riggers pool is close to non.
>>>>> Now unless you have time and wan't to learn rigging completely as
>>>>> well.... This one is a bit  stopping point for me at the moment.
>>>>> ᐧ
>>>>>
>>>>> On Sat, Oct 7, 2017 at 4:03 PM, Olivier Jeannel <
>>>>> [email protected]> wrote:
>>>>>
>>>>>> I've moved to Houdini. If by far Softimage was easier or more
>>>>>> friendly, I found that Houdini provides a never ending learning curve 
>>>>>> with
>>>>>> unlimited possibilities.
>>>>>> If you're not affraid to learn and want to give 3D some little sense,
>>>>>> I strongly suggest you (patiently) give Houdini a go.
>>>>>>
>>>>>> 2017-10-07 14:03 GMT+02:00 Mirko Jankovic <[email protected]>
>>>>>> :
>>>>>>
>>>>>>> Old saying was, it still is and will probably be accurate for a bit
>>>>>>> longer...
>>>>>>>
>>>>>>> With Softimage you work, with Maya you workaround
>>>>>>> ᐧ
>>>>>>>
>>>>>>> On Sat, Oct 7, 2017 at 1:58 PM, Sven Constable <
>>>>>>> [email protected]> wrote:
>>>>>>>
>>>>>>>> I heard positive things about Cinema4D from ex-SI users, regarding
>>>>>>>> usability and speed. I never used it and never will but as I was told, 
>>>>>>>> it
>>>>>>>> has a fast learning curve and is very well suited for standard tasks.
>>>>>>>> Especially motion graphics and such.
>>>>>>>>
>>>>>>>> But, if you already have a Softimage license and you are used to
>>>>>>>> work with it over the years AND you are a one man show, delivering 
>>>>>>>> final
>>>>>>>> animations and renderings, I don’t'see a need to change tools.
>>>>>>>>
>>>>>>>> As other said, the only reason to switch to Maya is when you're
>>>>>>>> planning to work as a freelancer at companies again. If you're in the 
>>>>>>>> lucky
>>>>>>>> situation to do your own productions, you're pretty much free to use
>>>>>>>> whatever you want :)
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> The only slightly uncomfortable thing using Softimage is, that I'm
>>>>>>>> feeling a bit lonely ;) We're using a software that noone will start to
>>>>>>>> learn anymore. There are still ppl on this list and a few forums, but 
>>>>>>>> they
>>>>>>>> will diminish further. I'd feel much better if there would be Softimage
>>>>>>>> Inc. around, even if they won't sell or develop the product anymore.
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> Sven
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> *From:* [email protected] [mailto:
>>>>>>>> [email protected]] *On Behalf Of *skuby
>>>>>>>> *Sent:* Saturday, October 07, 2017 10:39 AM
>>>>>>>> *To:* [email protected]
>>>>>>>> *Subject:* I'm lost / Which Software fills the void / help!?
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> TLDR = Where do I go/which program?  I’m specifically asking
>>>>>>>> hardcore Softimage users who knew all the hotkeys and L/R/MMB
>>>>>>>> clicks/shortcuts, sticky keys, etc..  And wore the software like a 
>>>>>>>> custom
>>>>>>>> fit glove.  All aspects (modeling/rigging/anim/UV/all of it etc.)  I 
>>>>>>>> was a
>>>>>>>> freelancer, not a specialist. I won’t be working in the 3D segment of 
>>>>>>>> the
>>>>>>>> industry again, but I want a professional generalist tool-kit back in 
>>>>>>>> my
>>>>>>>> art toolbox.
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> -Has Maya become use-able out of the box (according to Softimage
>>>>>>>> vets) (w/ preferences tweaks)?  Did anyone make a plug-in or hotkey 
>>>>>>>> kit for
>>>>>>>> Softimage users?  Does it still take 4+ steps/clicks for everything vs.
>>>>>>>> Softimage even after learning Maya best practices?
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> Was there any recent talk of bringing Softimage back, even with
>>>>>>>> limited support?  I’d pay $30+ per month for it w/Mudbox in a 
>>>>>>>> heartbeat.
>>>>>>>> (I’d pay the same for Maya + Mudbox if it was viable for me)  (I’m 
>>>>>>>> close to
>>>>>>>> giving up on Blender, interface/usability wise it’s still way too far 
>>>>>>>> away
>>>>>>>> from Softimage and it took A LOT of effort to get to the point where I 
>>>>>>>> am
>>>>>>>> with it now, too much effort).
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> After all this time, how did you solve this problem? Is your
>>>>>>>> solution adequate or still frustrating?
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> About Me: I spent a small fortune training Softimage at Vancouver
>>>>>>>> Film School/VFS and then worked as a freelancer for small commercials
>>>>>>>> (before that I trained Maya at SVA for 4 years and I hated the Maya
>>>>>>>> software, I was using it afterwards at a small film and commercial
>>>>>>>> company).  More recently I swung over to websites and now have moved 
>>>>>>>> fully
>>>>>>>> into 2D Illustration.  I miss my 3D toolset (and have practical 
>>>>>>>> commercial
>>>>>>>> uses for it now), and I really need to bring it back into my toolbox.  
>>>>>>>> I’d
>>>>>>>> be willing to put in the time to re-learn some things that I already 
>>>>>>>> know
>>>>>>>> how to do, but I won’t settle for sub-par interfaces, I’m sick of 
>>>>>>>> banging
>>>>>>>> my head into the wall.
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> Please help me, I’m completely lost, frustrated and heart-broken.
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> Best of luck to all of you.  Thank you for your time.
>>>>>>>>
>>>>>>>> ------
>>>>>>>> Softimage Mailing List.
>>>>>>>> To unsubscribe, send a mail to [email protected]
>>>>>>>> odesk.com with "unsubscribe" in the subject, and reply to confirm.
>>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> --
>>>>>>> Mirko Jankovic
>>>>>>> *https://urldefense.proofpoint.com/v2/url?u=http-3A__www.cgfolio.com_mirko-2Djankovic&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=AmOdRK2wn6tAk3fc5usR6C5ruuYup0PQrODJljwcqvU&s=lPHJiTRsXyPVRiEVLUExlvQe7MDZmTPVbhU3pbqdiG4&e=
>>>>>>> <https://urldefense.proofpoint.com/v2/url?u=http-3A__www.cgfolio.com_mirko-2Djankovic&d=DwMFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=3DXoJY3ZjewpIxh8Vu3NoTyjYJB_FwvNPIewA-IwVr8&s=Z7q5UXHuUSMnXgIF_2a3CiAQWUWEGhZAvi5ytDVJZ-U&e=>*
>>>>>>>
>>>>>>> Need to find freelancers fast?
>>>>>>> www.cgfolio.com
>>>>>>> <https://urldefense.proofpoint.com/v2/url?u=http-3A__www.cgfolio.com&d=DwMFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=3DXoJY3ZjewpIxh8Vu3NoTyjYJB_FwvNPIewA-IwVr8&s=FNgaY1O8JPUFfba7YlKFcUXR-QURItn6gVliKrN5mTY&e=>
>>>>>>>
>>>>>>> Need some help with rendering an Redshift project?
>>>>>>> https://urldefense.proofpoint.com/v2/url?u=http-3A__www.gpuoven.com_&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=AmOdRK2wn6tAk3fc5usR6C5ruuYup0PQrODJljwcqvU&s=hHwHE9mVD3TPcInIpI9DYUHvehZZJST2ueKkxp2_fKs&e=
>>>>>>> <https://urldefense.proofpoint.com/v2/url?u=http-3A__www.gpuoven.com_&d=DwMFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=3DXoJY3ZjewpIxh8Vu3NoTyjYJB_FwvNPIewA-IwVr8&s=8QnCvconWzNBZ-L4y3RQews9UaIQaXAnY5Wi_NA9yeM&e=>
>>>>>>>
>>>>>>> ------
>>>>>>> Softimage Mailing List.
>>>>>>> To unsubscribe, send a mail to [email protected]
>>>>>>> odesk.com with "unsubscribe" in the subject, and reply to confirm.
>>>>>>>
>>>>>>
>>>>>>
>>>>>> ------
>>>>>> Softimage Mailing List.
>>>>>> To unsubscribe, send a mail to [email protected]
>>>>>> odesk.com with "unsubscribe" in the subject, and reply to confirm.
>>>>>>
>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> Mirko Jankovic
>>>>> *https://urldefense.proofpoint.com/v2/url?u=http-3A__www.cgfolio.com_mirko-2Djankovic&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=AmOdRK2wn6tAk3fc5usR6C5ruuYup0PQrODJljwcqvU&s=lPHJiTRsXyPVRiEVLUExlvQe7MDZmTPVbhU3pbqdiG4&e=
>>>>> <https://urldefense.proofpoint.com/v2/url?u=http-3A__www.cgfolio.com_mirko-2Djankovic&d=DwMFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=AAFHHTvIOLfan8Mh1oSh1w_jufe1NEiwk2cLZ-3MOZw&s=C7iPNWLBmq5DXtuCbQba_Abvxg7iN9XD1_iL8zherAE&e=>*
>>>>>
>>>>> Need to find freelancers fast?
>>>>> www.cgfolio.com
>>>>> <https://urldefense.proofpoint.com/v2/url?u=http-3A__www.cgfolio.com&d=DwMFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=AAFHHTvIOLfan8Mh1oSh1w_jufe1NEiwk2cLZ-3MOZw&s=dK3abBZg6XVB9RYDZaUdXqxfrly0mH44UBJbj-cJsAI&e=>
>>>>>
>>>>> Need some help with rendering an Redshift project?
>>>>> https://urldefense.proofpoint.com/v2/url?u=http-3A__www.gpuoven.com_&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=AmOdRK2wn6tAk3fc5usR6C5ruuYup0PQrODJljwcqvU&s=hHwHE9mVD3TPcInIpI9DYUHvehZZJST2ueKkxp2_fKs&e=
>>>>> <https://urldefense.proofpoint.com/v2/url?u=http-3A__www.gpuoven.com_&d=DwMFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=AAFHHTvIOLfan8Mh1oSh1w_jufe1NEiwk2cLZ-3MOZw&s=RpDDGz-rlsIG4OsVDkgwPO9wgr40JrXDNteOIvR217U&e=>
>>>>>
>>>>> ------
>>>>> Softimage Mailing List.
>>>>> To unsubscribe, send a mail to [email protected]
>>>>> with "unsubscribe" in the subject, and reply to confirm.
>>>>>
>>>>
>>>>
>>>> ------
>>>> Softimage Mailing List.
>>>> To unsubscribe, send a mail to [email protected]
>>>> with "unsubscribe" in the subject, and reply to confirm.
>>>>
>>>
>>>
>>> ------
>>> Softimage Mailing List.
>>> To unsubscribe, send a mail to [email protected]
>>> with "unsubscribe" in the subject, and reply to confirm.
>>>
>>
>>
>> ------
>> Softimage Mailing List.
>> To unsubscribe, send a mail to [email protected]
>> with "unsubscribe" in the subject, and reply to confirm.
>>
>
>
------
Softimage Mailing List.
To unsubscribe, send a mail to [email protected] with 
"unsubscribe" in the subject, and reply to confirm.

Reply via email to