https://urldefense.proofpoint.com/v2/url?u=https-3A__www.youtube.com_user_masterxeon1001&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=D2x5UtrBemwFvw_pQqvRGXKn21vrsGbw1yzP4r2Byns&s=JuN0Lzpsm7sZQ9l54sZUbiEbT7Z8Zkjl8qcr989qU5U&e= <---hardOPS
On Mon, Oct 9, 2017 at 7:45 PM, skuby <sku...@gmail.com> wrote: > I was JUST looking for that yesterday, thank you so much (the life-saver > cursor can sort of do the same thing). We should swap our best tips for > Blender. For me, turning on 'release confirms' is essential for > modeling/translating any objects. Means you don't have to left click > confirm anything while moving components, it's great, in fact if anyone > ever tries Blender, you would probably think the entire software to be crap > if that wasn't enabled. > > another trick If you press 'G' to grab/move something, all you have to do > is tap on X, Y or Z to constrain your motion to that axis. I think it's > Shift + X, Y or Z to constrain motion to everything EXCEPT that axis. It > works so well, it eliminates the need to use a transform manipulator. > > Anyways, I'd be down to work on list of tricks that includes hotkeys / > best practices / must have plug-ins as well as a collective a list of what > still sucks in Blender compared to Softimage. > > For example, I REALLY want menu pulldowns to have a 'tear off' feature > like Softimage had, that was invaluable. Then being able to middle click > on menus to repeat the last command FROM THAT MENU was something I used > constantly. Sticky keys and subtle things like when you parent you get to > pick as the Child or the Parent depending if you Left or Middle click. > > When you ctrl+r to cut an edge loop, you can right click to automatically > place the loop in the middle, and mousewheel up / down adds extra loops. > And while I like Blenders edge loop cut, it is a few clicks more than > Softimage was using sticky keys, because you have to set which edge first > and then where, and if you want to immediately make another cut somewhere > else you have to re-activate the tool. My modeling relies heavily on > cutting loops and these extra clicks are insanely annoying during some > parts of the process, at other time the default behavior is preferable. > > Oh, I have HardOPS for Blender. It's not free, but it's absolute amazing, > and it's cheap. The developer updates it all the time. Takes a few hours > to learn how to use and it's the most insanely good hard surface modeling > workflow you could ever possibly imagine. > > If I remember any more essential tricks I'll post them. > > Let me know if you have any more tips / killer plug-ins. > > P.S. If someone had the same for Maya and it made it use-able, I'd still > be interested, might need it some day and it isn't that expensive to rent > Maya cloud, I actually knew Maya pretty well at one point but that was many > years ago. > > The new Blender 2.8 has updated outliner. It's a start, you can check it > out in the beta, the Tabbed workspaces are sweet. > > On Mon, Oct 9, 2017 at 12:42 AM, Thomas Volkmann <li...@thomasvolkmann.com > > wrote: > >> To ease your pain.... >> >> https://urldefense.proofpoint.com/v2/url?u=https-3A__blenderartists.org_forum_showthread.php-3F437624-2DAddon&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=D2x5UtrBemwFvw_pQqvRGXKn21vrsGbw1yzP4r2Byns&s=OOSj83TRCy2cpHN55MlqBEonzZQ1hMU-l3vxIyXdGjE&e= >> -Match-Transforms >> <https://urldefense.proofpoint.com/v2/url?u=https-3A__blenderartists.org_forum_showthread.php-3F437624-2DAddon-2DMatch-2DTransforms&d=DwMFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=QoDXKqKfq7hzM2amE96E_rFDYidnjI9bm5sEwMePLE0&s=es9XtluFO6iz1v8y2NdFdDf2WB7PaD616jmcbIVKSg8&e=> >> >> But I agree, PPGs are sorely missed :( >> >> /Thomas >> >> >> >> skuby <sku...@gmail.com> hat am 7. Oktober 2017 um 22:06 geschrieben: >> >> >> *Original Poster Here*: So I finally took the trip down memory lane (as >> suggested) and while it was fun, I think I was being a little too nostalgic >> (as well as a bit frustrated that I simply don't know Blender in all >> aspects of 3D (rigging/animation/ETC.) as well as I used to know >> Softimage). It's been almost 3 years since I've had Softimage open and I >> focused mostly on modeling/sculpting while learning Blender in this time. >> >> Playing with Soft again is helping me figure out what I am really missing >> in Blender (and I what I just need to learn better). >> >> Funny enough there are actually a lot of things I took for granted that >> Blender does much much better and I would miss if I actually tried to work >> in Softimage. Right now I'm just mesmerizing about the Softimage UI. The >> PPG's and the history / modifier stack are so awesome! >> >> Thanks everyone, it's weird how this worked out, but I think I'm good. >> My stubbornness in not keeping Softimage around at all made some obvious >> things not so obvious, but it forced me to learn. >> >> On Sun, Oct 8, 2017 at 1:39 AM, Olivier Jeannel <facialdel...@gmail.com> >> wrote: >> >> Hi Nicole, >> I work on my own. Sometimes I wish I was in a studio though, but these >> are often vfx oriented which is not what's show my reel. >> If you want to see what I do : >> https://urldefense.proofpoint.com/v2/url?u=http-3A__www.wandaprint.com_ar&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=D2x5UtrBemwFvw_pQqvRGXKn21vrsGbw1yzP4r2Byns&s=sN1KjStd4eIGiidnVRkByW3wpMBVROt9Cob1LJ6dk6w&e= >> tist/olivier-jeannel/ >> <https://urldefense.proofpoint.com/v2/url?u=http-3A__www.wandaprint.com_artist_olivier-2Djeannel_&d=DwMFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=shlGOhCohw4KB0FU8mSMhTAt8hSPwjWx4v0vVfxpo5Q&s=zS11vS2vxRrPl3IeXuxtci-FnHYYgnkIRiExWw_IrME&e=> >> >> >> >> >> I'm not sure Softimage was that fast to setup, but yes I use Houdini as I >> used Softimage (as I used Lightwave, as I used 3ds, as I used Imagine3D... >> doh!) >> >> You want to be artistly free creative ? Frankly, go Houdini but prepare >> to suffer at the beginning. >> >> Imho, Houdini means 3D, as much as painting means not only "Art of >> Painting" but also knows "what's a pigment", "what's a canvas", etc. >> In my opinion 3D engeneering got me much closer to the joy of "doing Art" >> than my Art school studies, but that's a very personnal statement. >> Imho, mastering engennering leads to creative freedom ... >> Houdini is big, offers more, but costs a bit to get into. >> But by far, it's my best move. >> >> >> After, and I agree with you on the sadness of the current movie >> production, it all depends on what *you* decide to do and that might >> not be software related >> >> 2017-10-07 18:15 GMT+02:00 Nicole Beeckmans-Jacqmain < >> arc.ann...@gmail.com>: >> >> hi. >> do you say Olivier, >> that it is possible in Houdini to work autonomously as an individual, >> make a movie on your own the way it is with softi? >> with softimage there was a few hours of learning, and you could >> start the whole aspects of a production , this ; on your own. >> what is your 'radar'? do you work in a studio environment? >> >> ps i have seen a recent pluralsight tutorial about houdini procedural >> building cities, >> and i do understand better now the meaning of the conversation we had >> here about >> developing an 'artist' friendly insight into houdini. >> >> it is really 'engeneering', in asmuch as we cannot say that Gustav Klimt >> or Salvador Dali >> (to take mild, provide tempered examples, not Tristan Tzara or James >> Joyce say), these XXcentury artists they were *not* engeneers. >> if you start building movies the way you build the Empire State Building >> or the Millau Bridge by Foster, >> then it is not cinema. It used to be cinema. Not to mention the quality >> of the 'movies' like BatMan-Marvel or recently Bladerunner 2049, >> who i believe at top level of production are built to make audience adapt >> to the same sadness which causes the hard >> coding effort. Houdini gestion of particles integrates perfectly swell in >> that management of audiences. Netflix also. >> Art is about Joy, inspiration, visionnary, invention.. Engeneering is >> about enslavement and vacuum. Apocalyptic. >> >> so in regards to this i d be entertained to know if there are independent >> users of houdini. >> >> best regards, >> N.B.J. >> >> >> >> 2017-10-07 16:21 GMT+02:00 Olivier Jeannel <facialdel...@gmail.com>: >> >> Mmmh, I have to admit that rigging is not on my radar atm. >> There should have a few good tutorial (not that many) though, for the >> basic of IK. >> And I think I've see some big prods working with rigs in Houdini as >> described here >> https://urldefense.proofpoint.com/v2/url?u=https-3A__vimeo.com_222707484&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=D2x5UtrBemwFvw_pQqvRGXKn21vrsGbw1yzP4r2Byns&s=Eg-g2QYitbL74jFEIuIhYv8dh3Tw9d4P0eMpGiYFlEg&e= >> <https://urldefense.proofpoint.com/v2/url?u=https-3A__vimeo.com_222707484&d=DwMFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=VjVYPMqcEtT0rAui_UWcp9nTKpMooXt3SwdUnuoE7Wc&s=xaXNedVGnj6dRaER6UOahpQE2rQb6yrymw_0tWaBlLY&e=> >> by Michael Goldfarb (I haven't watched the hole lecture). >> But overal you're right Mirko. >> >> >> >> 2017-10-07 16:08 GMT+02:00 Mirko Jankovic <mirkoj.anima...@gmail.com>: >> >> One note on Houdini that character animation is far away from Softimage. >> One big stopping point there is lack of riggers. I was trying to look >> around and Houdini riggers pool is close to non. >> Now unless you have time and wan't to learn rigging completely as >> well.... This one is a bit stopping point for me at the moment. >> ᐧ >> >> On Sat, Oct 7, 2017 at 4:03 PM, Olivier Jeannel <facialdel...@gmail.com> >> wrote: >> >> I've moved to Houdini. If by far Softimage was easier or more friendly, I >> found that Houdini provides a never ending learning curve with unlimited >> possibilities. >> If you're not affraid to learn and want to give 3D some little sense, I >> strongly suggest you (patiently) give Houdini a go. >> >> 2017-10-07 14:03 GMT+02:00 Mirko Jankovic <mirkoj.anima...@gmail.com>: >> >> Old saying was, it still is and will probably be accurate for a bit >> longer... >> >> With Softimage you work, with Maya you workaround >> ᐧ >> >> On Sat, Oct 7, 2017 at 1:58 PM, Sven Constable <sixsi_l...@imagefront.de> >> wrote: >> >> I heard positive things about Cinema4D from ex-SI users, regarding >> usability and speed. I never used it and never will but as I was told, it >> has a fast learning curve and is very well suited for standard tasks. >> Especially motion graphics and such. >> >> But, if you already have a Softimage license and you are used to work >> with it over the years AND you are a one man show, delivering final >> animations and renderings, I don’t'see a need to change tools. >> >> As other said, the only reason to switch to Maya is when you're planning >> to work as a freelancer at companies again. If you're in the lucky >> situation to do your own productions, you're pretty much free to use >> whatever you want :) >> >> >> >> The only slightly uncomfortable thing using Softimage is, that I'm >> feeling a bit lonely ;) We're using a software that noone will start to >> learn anymore. There are still ppl on this list and a few forums, but they >> will diminish further. I'd feel much better if there would be Softimage >> Inc. around, even if they won't sell or develop the product anymore. >> >> >> >> Sven >> >> >> >> *From:* softimage-boun...@listproc.autodesk.com [mailto: >> softimage-boun...@listproc.autodesk.com] *On Behalf Of *skuby >> *Sent:* Saturday, October 07, 2017 10:39 AM >> *To:* softimage@listproc.autodesk.com >> *Subject:* I'm lost / Which Software fills the void / help!? >> >> >> >> TLDR = Where do I go/which program? I’m specifically asking hardcore >> Softimage users who knew all the hotkeys and L/R/MMB clicks/shortcuts, >> sticky keys, etc.. And wore the software like a custom fit glove. All >> aspects (modeling/rigging/anim/UV/all of it etc.) I was a freelancer, not >> a specialist. I won’t be working in the 3D segment of the industry again, >> but I want a professional generalist tool-kit back in my art toolbox. >> >> >> >> -Has Maya become use-able out of the box (according to Softimage vets) >> (w/ preferences tweaks)? Did anyone make a plug-in or hotkey kit for >> Softimage users? Does it still take 4+ steps/clicks for everything vs. >> Softimage even after learning Maya best practices? >> >> >> >> Was there any recent talk of bringing Softimage back, even with limited >> support? I’d pay $30+ per month for it w/Mudbox in a heartbeat. (I’d pay >> the same for Maya + Mudbox if it was viable for me) (I’m close to giving >> up on Blender, interface/usability wise it’s still way too far away from >> Softimage and it took A LOT of effort to get to the point where I am with >> it now, too much effort). >> >> >> >> After all this time, how did you solve this problem? Is your solution >> adequate or still frustrating? >> >> >> >> About Me: I spent a small fortune training Softimage at Vancouver Film >> School/VFS and then worked as a freelancer for small commercials (before >> that I trained Maya at SVA for 4 years and I hated the Maya software, I was >> using it afterwards at a small film and commercial company). More recently >> I swung over to websites and now have moved fully into 2D Illustration. I >> miss my 3D toolset (and have practical commercial uses for it now), and I >> really need to bring it back into my toolbox. I’d be willing to put in the >> time to re-learn some things that I already know how to do, but I won’t >> settle for sub-par interfaces, I’m sick of banging my head into the wall. >> >> >> >> Please help me, I’m completely lost, frustrated and heart-broken. >> >> >> >> Best of luck to all of you. Thank you for your time. >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. >> >> >> >> >> -- >> Mirko Jankovic >> *https://urldefense.proofpoint.com/v2/url?u=http-3A__www.cgfolio.com_mirko-2Djankovic&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=D2x5UtrBemwFvw_pQqvRGXKn21vrsGbw1yzP4r2Byns&s=q4cdsie3divM_9gV4YvXwxLKABGmWXeSiuS4e35uG_g&e= >> <https://urldefense.proofpoint.com/v2/url?u=http-3A__www.cgfolio.com_mirko-2Djankovic&d=DwMFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=3DXoJY3ZjewpIxh8Vu3NoTyjYJB_FwvNPIewA-IwVr8&s=Z7q5UXHuUSMnXgIF_2a3CiAQWUWEGhZAvi5ytDVJZ-U&e=>* >> >> Need to find freelancers fast? >> www.cgfolio.com >> <https://urldefense.proofpoint.com/v2/url?u=http-3A__www.cgfolio.com&d=DwMFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=3DXoJY3ZjewpIxh8Vu3NoTyjYJB_FwvNPIewA-IwVr8&s=FNgaY1O8JPUFfba7YlKFcUXR-QURItn6gVliKrN5mTY&e=> >> >> Need some help with rendering an Redshift project? >> https://urldefense.proofpoint.com/v2/url?u=http-3A__www.gpuoven.com_&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=D2x5UtrBemwFvw_pQqvRGXKn21vrsGbw1yzP4r2Byns&s=VDHighSU7LWxoRkRqoWBoI5MBFo83kxS0k7i3KVfAEc&e= >> <https://urldefense.proofpoint.com/v2/url?u=http-3A__www.gpuoven.com_&d=DwMFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=3DXoJY3ZjewpIxh8Vu3NoTyjYJB_FwvNPIewA-IwVr8&s=8QnCvconWzNBZ-L4y3RQews9UaIQaXAnY5Wi_NA9yeM&e=> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. >> >> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. >> >> >> >> >> -- >> Mirko Jankovic >> *https://urldefense.proofpoint.com/v2/url?u=http-3A__www.cgfolio.com_mirko-2Djankovic&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=D2x5UtrBemwFvw_pQqvRGXKn21vrsGbw1yzP4r2Byns&s=q4cdsie3divM_9gV4YvXwxLKABGmWXeSiuS4e35uG_g&e= >> <https://urldefense.proofpoint.com/v2/url?u=http-3A__www.cgfolio.com_mirko-2Djankovic&d=DwMFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=AAFHHTvIOLfan8Mh1oSh1w_jufe1NEiwk2cLZ-3MOZw&s=C7iPNWLBmq5DXtuCbQba_Abvxg7iN9XD1_iL8zherAE&e=>* >> >> Need to find freelancers fast? >> www.cgfolio.com >> <https://urldefense.proofpoint.com/v2/url?u=http-3A__www.cgfolio.com&d=DwMFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=AAFHHTvIOLfan8Mh1oSh1w_jufe1NEiwk2cLZ-3MOZw&s=dK3abBZg6XVB9RYDZaUdXqxfrly0mH44UBJbj-cJsAI&e=> >> >> Need some help with rendering an Redshift project? >> https://urldefense.proofpoint.com/v2/url?u=http-3A__www.gpuoven.com_&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=D2x5UtrBemwFvw_pQqvRGXKn21vrsGbw1yzP4r2Byns&s=VDHighSU7LWxoRkRqoWBoI5MBFo83kxS0k7i3KVfAEc&e= >> <https://urldefense.proofpoint.com/v2/url?u=http-3A__www.gpuoven.com_&d=DwMFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=AAFHHTvIOLfan8Mh1oSh1w_jufe1NEiwk2cLZ-3MOZw&s=RpDDGz-rlsIG4OsVDkgwPO9wgr40JrXDNteOIvR217U&e=> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. >> >> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. >> >> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. >> >> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. >> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. >> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. >> > >
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