I totally get you. I actually try and find out how to do things in Maya and do 
it the Maya way (ie. usually clumsy) but every now and then I have to give up 
because it takes too long and get things done in XSI.

Try in Maya plotting a curve from a moving object in order to deform some geo 
on the curve - loong and painstakingly clumsy procedure - 1-2 minutes of work 
in XSI including the IO procedure.

Morten


> Den 13. februar 2018 klokken 10:06 skrev David Saber <davidsa...@sfr.fr>:
> 
> 
> Thanks all for the help! : )
> 
> I like Olivier's method. If only I could still use it!!
> 
> See you,
> 
> David
> 
> 
> On 2018-02-12 18:17, David Saber wrote:
> > How can I select a bunch of vertex in Maya and tell him they should be
> > assigned to one bone only?
> >
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