In ngSkinTools you can select vertices, then select 1 or more joints from a 
list, and then assign weights of selected vertices to those joints
I think in this video you can see how to do it in ngskintools: 
https://urldefense.proofpoint.com/v2/url?u=https-3A__www.youtube.com_watch-3Fv-3DrBL5Ou9MRcI&d=DwIF_Q&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=90rXTnv3xO4-FNF3GKjHQM5fxpyypswPmfJrvK9q4aQ&s=OsgJb8ZC6rBDrBRhDWIDgs8fRQvY2p5xExwC3IPF1oA&e=

I wrote a python script in Maya to do a Softimage-reassign-localy, but it only 
works sometimes ;)
The ngskintools options are a good replacement imo.



-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of David Saber
Sent: יום ב 12 פברואר 2018 19:17
To: Official Softimage Users Mailing List. 
https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist&d=DwIF_Q&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=90rXTnv3xO4-FNF3GKjHQM5fxpyypswPmfJrvK9q4aQ&s=LdHdFGSKl7s8mDY7vnLXC6E52ld3NNHz7Ec4e73Ox_g&e=
 <[email protected]>
Subject: [EXT] Maya's reassign locally?

How can I select a bunch of vertex in Maya and tell him they should be assigned 
to one bone only?

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