Hi. I'm doing some research, and I chose Soya to draw the results of
the experiments mainly because of its friendliness... but now I'm
having a problem.
I need to load very big objects (about 80,000 triangles or more).
Though I can read the file and build a world containing the triangles
quite quickly, it takes almost forever to shapify it. As far as I can
tell, I cannot move (zoom, pan, rotate) without shapifying first, wich
is stopping me from testing more serious examples (objects with 2,000
are shapified quickly). Is there anything I can do about it?
(esentially, I need to draw very large triangulations, with texture,
and be able to see them from different angles).
Thanks in advance,
Luis.