Hello On Sat, Jan 12, 2008 at 05:34:21PM +0100, Torsten Grote wrote: > Michal 'vorner' Vaner said the following on 01/12/2008 11:13 AM: > > And, it should be noted each game needs a description of > > it's own, how it is saved, right? > > Could you please elaborate a little bit more on this?
I was somehow mistaken by the missing saving in tictactoe. The saved game looked like it is "from nowhere". > > Terminating: > > It should be specified, what exactly happens, when the other side just > > changes to unavailable (lost connection, probably). > > What happens when the other side changes to unavailable is defined, but > not in terms of connection losses. They are a problem and I'm not sure > how to handle these. > If the game was not canceled, the client should be able to reconnect and > play. If the client crashes, this is not possible, but the other player > could save the game it is of the complete knowledge kind. Hm, did I read it too fast and missed it somewhere, or is there only the think that a client should terminate the game before disconnection? > >> http://www.cs.uni-potsdam.de/~tgrote/xep/tictactoe.html > > > > Could it allow playing on any-sized plan (possibly infinite too) and > > have the length of winning strike & starting player negotiated? > > Well it could, but it doesn't ;) > But it there are several variants of Tic Tac Toe which could be added as > tictactoe#variant in the future. Well, the "variants" differ (if I omit the things like 3D, more than 2 players) only in the sizes and I guess a client does not much differ for them. I would rather like to see the numbers negotiated than have variants like: 20x20-5 40x40-5 and so on. (I get this is the first version, but I think a XEP for 3x3-3 variant and another XEP for other variants is somehow a waste, so it would be nice to have it possible in future in the protocol. Not that every client would have to understand all the variants.) > > Besides, it probably should be noted, how the game is saved. > > Saving is not yet supported by this XEP. I don't think that saving a > game of Tic Tac Toe is really necessary and it could be explicitly > stated that it is not supported. Could be a nice example, thought. And you do not need to define much ;-): <tictactoe> X_O OOX ___ </tictactoe> (Again, I know, it's first version.) Have a nice day -- This side up => Michal 'vorner' Vaner
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