Hi! On Sa, 11.08.2012, 14:21, Alexander Wolf wrote: > Yes, Qt 4.8 required for 0.12. In new core we have GL1 backend. I'm > read this - http://qt-project.org/wiki/Qt-5Features and this - > http://www.mail-archive.com/development@qt-project.org/msg05039.html > and I don't see info about drops OpenGL 1.x in Qt5
They don't actively speak of dropping 1.x, but see http://qt-project.org/wiki/Qt_5.0 under Platforms: "We are targeting to have the following platform configurations as reference platforms for Qt 5.0, targeting to run them on the Continuous Integration system. On all platforms, Open GL (ES) 2.0 is required." So Qt5.0 will be a cut and require some changes. Other team members will be happier to finally "remove the old stuff". I think the "real" 1.0 of Stellarium should wait for that. Or else, finish 1.0 with Qt4.8 to have it work on all systems, and release V2.0 already later in 2013 based on Qt5.0? Kind regards, Georg ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Stellarium-pubdevel mailing list Stellarium-pubdevel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel