Hi!

On Sa, 11.08.2012, 14:21, Alexander Wolf wrote:
> Yes, Qt 4.8 required for 0.12. In new core we have GL1 backend. I'm
> read this - http://qt-project.org/wiki/Qt-5Features and this -
> http://www.mail-archive.com/development@qt-project.org/msg05039.html
> and I don't see info about drops OpenGL 1.x in Qt5


They don't actively speak of dropping 1.x, but see
http://qt-project.org/wiki/Qt_5.0 under Platforms:

"We are targeting to have the following platform configurations as
reference platforms for Qt 5.0, targeting to run them on the Continuous
Integration system. On all platforms, Open GL (ES) 2.0 is required."

So Qt5.0 will be a cut and require some changes. Other team members will
be happier to finally "remove the old stuff".

I think the "real" 1.0 of Stellarium should wait for that. Or else, finish
1.0 with Qt4.8 to have it work on all systems, and release V2.0 already
later in 2013 based on Qt5.0?


Kind regards,
Georg



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