This is complete.  For those who may have not received the other 
comments, I'll repeat them here.  I'm worried about the performance of this 
code. On my machine:
- SSD (No HDD)
- 16 GB memory
- NVidia GeForece GT 650M with 1G memory
- Quad core 2.6 GHz Intel Core i7

the code is about 20% of the performance of the old code.  So from just over 
75FPS to around 20FPS.  Even in safe-mode, which is still OpenGL 1.0, it is 
only 30% (about 24FPS).   This is hugely degraded FPS performance, and yes, it 
is very noticeable at an interaction level.

Ferdinand has not experienced this dramatic of a performance hit on his 
development machine.  Fabien has seen this code, and approved it.  

Please have a look, and report your findings.

Thanks.
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