Pippi wrote:
>Without the swap file you
>cannot run anything much more than your system, some times not even
>that.  In school we played with our swap files and found that it was
>possible to run without one but any application which required much memory
>would crash and you couldn't do much.

Really? I have a game here that I bought (and haven't played much) that
claims it requires 178MB swap (and 64MB RAM). This is just an example of a
game/program that works just as well without swap (I do have the 64MB RAM).
I turned of my swap even when I only had 4MB (this was Win 3.x) and ran
programs that "required" (each - I ran several at a time) 6-12MB. On each
occasion I would get less crashes and a faster system. If you are running
out of RAM you should buy more since this will increase the speed of your
system (and stability in my experience). If the program says it requires
some ammount it's often possible to run it anyway, or one should buy that
extra RAM (it isn't *that* expensive - if you can afford programs that
require so much you can often afford the RAM to use them).

>The recommended minimum swap file size is approximately double your RAM but
>still, if you are doing something, like writing a large book, you may need
>more than that and then windows will write the portions of the document
>several pages away from your working place into the swap as it couldn't
>hold it in RAM.

One could also put each chapter in a new file, that would make it easier to
rewrite portions since it would be faster to find the specific part.

>I have a friend who works with large and complex graphics files and he has
>256MB of RAM and it's just enough on his 500mhz computer to allow him to
>work without having to wait all the time when he's doing basic operations
>on those files.

What is he doing? Special effects for movies?
//Bernie
http://bernie.arachne.cz/ DOS programs, Star Wars ...

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