Jonathan Chetwynd wrote:

> Andreas,
>
> where are the facts that demonstrate the popularity of the SVG1.1  
> spec that you are referring to?

I don't remember making a statement about SVG 1.1s popularity. I just 
said that most or all of the features in SVG 1.1 have use cases in one 
or the other domains.

>
> I'm referring to a spec that helps the average joe on the street to  
> author.
> presumably you know of ms paint, did you perhaps visit http:// 
> www.isketch.org
> by these standards the SVG1.1 spec is extremely bloated.


well, perhaps you mix up authoring tools and a specification/graphics 
format.

So, please be specific. What feature in SVG 1.1 would you like to get 
rid off and why?

>
> Where is the authoring tool that anyone can just pick up and use? say  
> comparable with the many text editors or tuxpaint?

again, what has the authoring tool to do with the graphics format?

>
> and it's not just that the developers got carried away with feature  
> bloat, it's that accessibility got buried at the same time.
>
> you fail to mention the accessibility issues.
> there still isn't any accessibility software such as a screen reader  
> that operates with any SVG viewer. After how many years?


I don't understand how a graphics format/specification should be 
responsible for implementing a screen reader. Isn't this the 
responsibility of the user agent (SVG viewer or web browser)? And there 
even is one SVG viewer that allows to read selected text. In Safari 
Webkit (next version) it is possible to use text to speech by using the 
MacOSX builtin text to speech engine. I am sure other SVG viewers could 
use that engine as well. Same on Windows. Just write feature requests to 
the SVG viewer/browser vendors. This really isn't an issue about the 
graphics format.

> keyboard navigation is being bolted on as an after-thought, in part  
> because I filed bugs and pester regularly
> audio wasn't included, and yet macromedia's flash took off...

Audio and Video is included in SVG 1.2 Tiny.

> you've found a particular niche, but be aware it isn't the only one,  
> games frequently rely on sound as do films and animation.
> take a look at tuxpaint to hear how sound can be integrated into the  
> authoring environment, to literally make music as you draw.

yes, thats one use case - and it will be possible in SVG 1.2 tiny.

>
> there are many other accessibility issues and it's not at all clear  
> how these will be resolved so very late in the day....
>
I am sure there are. But bear in mind that not all formats and software 
(in this case inkscape) is targetted towards kids or handicapped 
persons. Also, if you are very specific and make consistent proposals, I 
am sure your accessibility wishes won't be ignored. But just saying this 
and that is not available and it sucks, without being specific or 
contributing, won't work.

Andreas

-- 
----------------------------------------------
Andreas Neumann
Institute of Cartography
ETH Zurich
Wolfgang-Paulistrasse 15
CH-8093  Zurich, Switzerland

Phone: ++41-44-633 3031, Fax: ++41-44-633 1153
e-mail: [EMAIL PROTECTED]
www: http://www.carto.net/neumann/
SVG.Open: http://www.svgopen.org/
Carto.net: http://www.carto.net/



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