It's pretty much a given that if Windows never existed we'd all have Apples right now. MS basically backstabbed Apple and released Windows...otherwise they would have been on the Apple bandwagon. Commodore and Atari would never have been able to compete with a solidly entrenched Apple/Microsoft line.
Apple would be #1, DOS would be where Apple is today (Maybe with GEM or Geoworks as the shell), and Atari/Commodore (sadly) would be where they are today. Hugh -----Original Message----- From: Pedro Quaresma [mailto:[EMAIL PROTECTED]] Sent: Friday, November 16, 2001 10:52 AM To: [EMAIL PROTECTED] Subject: RE: OT Gates (was: [SWCollect] Rogue (was Killer Games (was Soccer Games (wasshock)))) Who knows where we would be if Windows never existed? We could be using for example AmigaOS, which handled multitasking better than most other OSes. Or MacOS which is even "easier" to use than Windows. Or Linux, BeOS, BSD, VAX (god forbid! ;) ) Anyway, Windows has serious issues, and we're now "doomed" to using it and/or its offsprings. Pedro R. Quaresma [EMAIL PROTECTED] / [EMAIL PROTECTED] "So long, and thanks for all the fish" "Hugh Falk" <[EMAIL PROTECTED]> 16/11/01 15:43 Solicita-se resposta a swcollect Para: <[EMAIL PROTECTED]> A/C: Ref: cc: Assunto: RE: OT Gates (was: [SWCollect] Rogue (was Killer Games (was Soccer Games (wasshock)))) It's up to the game developer to test it on different hardware configurations. The same problem exists with Linux. The problem is that there is less that 5% the number of systems running Linux (for example) that Windows. Apple of course doesn't have the problem with proprietary hardware. If Windows never existed we would all be on Apples right now. That would work for me as well. Hugh -----Original Message----- From: Pedro Quaresma [mailto:[EMAIL PROTECTED]] Sent: Friday, November 16, 2001 10:20 AM To: [EMAIL PROTECTED] Subject: RE: OT Gates (was: [SWCollect] Rogue (was Killer Games (was Soccer Games (wasshock)))) >If your game crashes...you have a complaint with the game, not the operating >system (usually). Not really. So many games work on machine A,B & C, but not in D, but others only seem to work on C & D but not on A & B... >Poorly written/tested games will crash (or at least not >work properly) under Linux, DOS or any other operating system. Of course. But with poorly coded OSs (Windows) they may crash more often than with stable ones. >My favorite games don't crash under Windows. Shoot even my ST emulator doesn't crash >(and it's freeware). Again I'm not saying Windows is perfect...I'm saying >that DOS wasn't perfect either...and the acceptance of Windows as a game >development platform has made things easier for gamers, which has made the >PC more acceptable as a mass-market gaming platform, which has meant more >games for us. >And I can assure you...as a highly technical, programmer/technical support >person working in the computer industry at the time, the PC was DIFFICULT to >work with as a platform in the early nineties. My 80-year-old parents would >not be able to look at pictures of their grandson on the Internet today if >we still lived in a DOS world. 99.999999999999% of all game development in >the world would be done on consoles. But this wasn't not a DOS vs Windows issue. If Windows had never existed we would be much better with other stable OSes out there. And we'd still have games. >Hugh Pedro R. Quaresma [EMAIL PROTECTED] / [EMAIL PROTECTED] "So long, and thanks for all the fish" http://www.salvador-caetano.pt http://www.globalshop.pt ---------------------------------------------------------------------- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ ---------------------------------------------------------------------- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ http://www.salvador-caetano.pt http://www.globalshop.pt ---------------------------------------------------------------------- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ ---------------------------------------------------------------------- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/