Marco Thorek wrote: > > Was there ever a special subcategory named to classify the later Sierra > and Lucasfilm adventures?
At MobyGames we go over this every so often; people keep wanting to somehow *define* the words "adventure game" to mean "Sierra games" (the Quest games, etc.) Others want to actually create a new genre specifically for "Sierra-like games". As official taxonomer for MobyGames, they will forever remain in our system as what they really are: Interactive Fiction with Graphics. This puts them in the same category as Mask of the Sun, Arthur: The Quest for Excalibur, etc. Because when you get down to it, all of the games Sierra put out from 1984 to 1991 that required text input are exactly that -- interactive fiction with graphics. The text parser may be bad, but it's still a parser and still required to complete the game. Entrance into a new room/area doesn't always print out a text description, but you do get text updates of events/locations/dialogue. So it's a gimmicky variant. -- Jim Leonard ([EMAIL PROTECTED]) http://www.oldskool.org/ Want to help an ambitious games project? http://www.mobygames.com/ Or check out some trippy MindCandy at http://www.mindcandydvd.com/ ---------------------------------------------------------------------- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[email protected]/
