On Sun, 2007-08-05 at 22:41 +0200, Jure Repinc wrote: > Lee Begg pravi: > > Another issue is how will players using different languages communicate? In > > particular for diplomacy, etc. I note that the same issue also applies to > > AI > > clients. > > If diplomatic messages and options for alliance are predefined this > should be no problem. It gets more fun if players use IM like > communication. But then again even in this case it is just OK in my > opinion. It is just like encountering some alien race which speaks > another language and you have to figure out how to ask them to work > together against other alien race which you don't understand either :) > Maybe the first way with predefined messages could be some easier > variant and the second more like a simulation of rel life in universe :)
I can imagine a game server where messages are deliberately scrambled until you get something like the "Universal Translator" technology. Of course you can't actually stop people from chatting to each other outside the game using IM or IRC. Mithro _______________________________________________ tp-devel mailing list [email protected] http://www.thousandparsec.net/tp/mailman.php/listinfo/tp-devel
