Hello All,
> >
> > They all have a mysterious theme, and a slow beat is good. It's perfect
> > intensity for background music, not distracting you from what you are
> > doing, but never quite disappearing into the background. I haven't had
> > them on a loops for multiple days yet to see if they still work after a
> > long long time, but seeding through my mp3 collection for the past month
> > hasn't driven me up the wall ;-)
> I tried to listen to them for some days, and I actually didn't get
> annoyed after a while (what usually happens to me when listening to my
> music for a longer time)... so I hope TP players won't get annoyed as
> well ;)
I think you are fine.
It's a fine line to walk, not too dramatic to distract, not too plain to
boring and the like. But they set the scene fairly quickly, and as you
say - don't annoy ;-)
> > a) Is it possible to make them playable in any order (or a new set)
> yes, why not! (If I understood the question right) It's up to you. I
> thought about adding an end to G8 and G9, but nobody actually told me
> that this is a good idea, so I just didn't do it ;). I hope I understood
> at least the half of the question.
Question: Yes you understood the question.
Do you have a suggested play order or rules for playing. Otherwise I'll
add them with rules something like:
1. tracks = [list of tracks in a particular directory]
2. Pick a track
3. Play it
4. Pick another track, make sure it isn't the same one
5. Goto step 3.
Feel free to add more tracks and more endings ;-)
> > b) Can they loop sensibly?
> I think it's better to have some space in between them so everybody can
> relax before the next song starts... silence is a quite good atmospheric
> instrument to me as well. I don't think some seemless looping would
> actually work...
I always remember playing one of the civ games and it put a 5 second
pause between each track, and I was always keenly aware of that silence
- it was what started me turning of the music.
I'll probably play with it, and see how it goes. I'll also see how they
cross-fade.
> > The only other one I'd like to see is a slightly quicker one, possibly
> > with a note of desperation to it, to play with only 30 seconds of turn
> > left over... so the tempo goes up if you are still submitting orders.
> I never played the game and nobody told me that there is a phase where
> you have to hurry up... it would be great if we could talk about that in
> the chat sometime.
Sure, nash on freenode (where #tp is) or otherworlders.
> > So my main question is, what licence/distribution terms do I need to
> > worry about if I add these to galaxie? Or at least link to them in
> > galaxie.
> May I ask what exactly galaxie is? and which license does it use?
Galaxie is my thousand parsec client using the EFL. It is currently
licenced under GPL.
No webpage specifically at the moment - although my wife is threatening
to redo my other website, so I'll may get her to do it as well.
> Those songs are not for being released to be honest with you, those are
> only "show tracks"... you probably want oggs anyway, don't you?
Oggs would be preferable. Saves the whole "to play this music you must
violate a patent" issue.
> I want
> to talk about the licensing anyways... if CC-BY-SA-NC is OK you can use
> it as a such one, otherwise we have to talk about this once again.
Mostly fine by me. Attribution clauses is fine, Share-Alike is cool.
However... NC can hit all sorts of problems. A NC file can't be
distributed in most Linux distros for instance. So in that case we'd
have to ship them separately and draw a line around them.
Of course the flip site is also possible:
http://www.theregister.co.uk/2007/09/24/creative_commons_deception/
Regards,
nash
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