On Sat, 2007-12-08 at 15:19 +0100, Jure Repinc wrote:
> Hi,
> 
> A few days ago, thanks to this post on Linux Gaming World:
> http://www.linuxgamingworld.com/2007/11/in-game-music
> I got in contact with a musician called remaxim:
> http://remaxim.draugr.de/
> He kindly offered to make some music for free and open source game and when 
> asked if he would like to do it for Thousand Parsec he agreed.
> 
> So far he has made these three pieces:
> http://www.box.net/shared/5shzsz3yns
> http://www.box.net/shared/uil229zf6p
> http://www.box.net/shared/d9yhqrm85b

These all work for me. 

They all have a mysterious theme, and a slow beat is good.  It's perfect
intensity for background music, not distracting you from what you are
doing, but never quite disappearing into the background.  I haven't had
them on a loops for multiple days yet to see if they still work after a
long long time, but seeding through my mp3 collection for the past month
hasn't driven me up the wall ;-)

My only question is about looping:
 a) Is it possible to make them playable in any order (or a new set)
 b) Can they loop sensibly?

The only other one I'd like to see is a slightly quicker one, possibly
with a note of desperation to it, to play with only 30 seconds of turn
left over... so the tempo goes up if you are still submitting orders.

So my main question is, what licence/distribution terms do I need to
worry about if I add these to galaxie?  Or at least link to them in
galaxie.

        Regards,
        nash

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