Maybe you could take the UV set out (place it somewhere else) mirror the object, and put it back in?
Then mirror the UV in the UV editor... Didn't try it though. Might not work that way.
 
Daniel

 
On 9/29/05, Frank Bueters <[EMAIL PROTECTED]> wrote:
I did try what you describe, duplicate the sds with the uv sets and mirror it. But that is exactly what won't work, an SDS object with UV sets under it can not be mirrored. How do you guys solve this?
 
Regards,
 
        Frank
 
Have you tried to Duplicate the SDS...?
 
Maybe a possible way for you...
1. Duplicate the SDS
2. Select the Copy and Mirror it
(Now you have 2 SDS and with them each a UV set...)
3. Multiselect the 2 SDS objects and Use 'Merge Object' Tool....
(Now you have One SDS Object and inside it 2 UV sets)
4. Select the SDS Object Use 'JoinFaces' Tool...
5. Multiselect the 2 UV sets.. and use *Merge Objects' Tool...
6. Use 'Connect' Tool to stitch the uv faces together..
7. Finetune things in the UV Editor..
 
ok.. I am too tired to give better example..hope it dont have errors..
Hope it anyway can give you some own ideas how to go around things..
 
If someone find errors in my example or have better ways ..(hopefully there are simpler ways..) (the UVset really should be directly setup when using Dup Mir..)
 
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..

 
I modelled a fairly detailed SDS model of half a frog. To change the frogskin from bumpy to smooth I used a couple of weighted UV sets. Now when I Dup-Mir the frog the UV sets are not duplicated. I would have expected so because in the hierarchy UV sets are hplaced under the SDS model.
How should I go about to copy the UV sets with the SDS model? Or do I have to make new UV sets for the second half of my frog?
 
Regards,
 
        Frank Bueters

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