Posted at:
http://www.neico.co.nz/3d/RS3DReflectionExclusion.html
Neil Cooke
----- Original Message -----
From: "Arjo Rozendaal" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Tuesday, January 31, 2006 2:19 AM
Subject: RE: exclude or include lightsources for objects
Hi Neil,
Yes I would like to receive that article if possible. I didn't have much
time yet today, only gave a short try on Frank's suggestion without
'instant' luck ;). I could use some more info to get me in the right
direction.
Thanks, Arjo.
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Neil Cooke
Sent: maandag 30 januari 2006 13:57
To: [email protected]
Subject: Re: exclude or include lightsources for objects
Hi Arjo,
Your questions seems similar to the one asked by Stefan in
3DWorld Mag and
answered by Tim Borgman. Stefan wanted to exclude some
reflections but not
others from selected objects.
I have not worked with it at this time. Let me know if you want
me to post
the article.
Neil Cooke
----- Original Message -----
From: "Arjo Rozendaal" <[EMAIL PROTECTED]>
To: "Reallist" <[email protected]>
Sent: Monday, January 30, 2006 9:22 PM
Subject: exclude or include lightsources for objects
> Hi,
>
> Is there any possibility to link a lightsource to a single object?
> I mean, I have a scene with several objects and lightsources
but there's
> one
> lightsource that should only influence a certain group of objects. The
> rest
> of the scene should be excluded.
>
> Arjo.
>