Hi Garry,
 
Did you try to follow my instructions 15 times, or did you try to create the snake 15 times without the instructions?
If it's the first case I've been too short in explanations probably.
I didn't use any complex scale or anything.
 
I can understand SDS is a bit another kind of object to understand.
I always meet that when I give courses modelling. As long the objects are primitives or sweeps or rotates people pick that up quite easily.
Probably because of the fact that what you draw is what you get. But as soon as I go to SDS modelling people have to think twice. I always compare the SDS cage with a sort of magnetic frame that tries to pull some elastic mass to it's structure. When you create a SDS cube all sides pull evenly, so the mass inside will shape like a ball. If you want to have a more cubic shape you can either increase the strength of the edges or you can create more edges near the corners to get more power in that area.
But modellingwise, when you look at the frame it's quite just like primitives or nurbs. Points can snap to grids easily. If you want to scale in one direction, you use the same scale tool as with the other objects (I mean hit 'l' click at one point, click at another point and click a third point to scale). OK there are some specific tools, like extrude, to pull out new geometry.
 
I don't know, reading your other replies, if you would like to get a better explanation about my suggestion for your snake yet.
Maybe you just want to drop the idea.
 
Arjo. 
-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]On Behalf Of studio
Sent: maandag 20 maart 2006 5:49
To: [email protected]
Subject: Re: create a tentacle

Hi Arjo :


  OK , I tried this at least 15 times with all different
kinds of smoothings and subdivisions and it's no good .
This is actually one of the many things I tried last night
as well as extruding an SDS face and going from there .

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