Dead List :
OK , well how about some more off topic stuff then ?
Convergence ?
15 years ago did anyone ever think that we would see
at least 2010 before it actually dawned ?
In '94 I'd mention to my "non-computer geek" friends
that television sets would soon be shipping with comp-
uters built right into them . So Wrong Mr. Wong ...
Took forever-and-a-day for DVD burners to become aff-
ordable , and then when they finally were released by
all manufacturers the prices hit rock bottom in no time
flat . (remember the panasonic DV2000 @ $15,000 USD ?)
Hmmm , then again we have had TV tuners available for
our monitors for many , many years now , haven't we ?
Maybe this was the first step ? Not predicted the way
I first read about it in 'Amiga World' circa 1988 ...
(~20 years ago !?!?!?!)
Brings up another important point to ponder ...
Many could not afford a monitor for their amazing
Amiga 4000 . I just used my 29 inch Zenith TV , via
the incredible Amiga A520 Video adapter . Worked so
well I never did desire a monitor for the Amiga .
Well , what _IF_ the Amiga had not , um ... succumbed
to external pressures? Was the Amiga not poised to be
the obvious convergence conduit ?
Was it not suedo-convergence in 1993 when , with a
flick of my TV's remote I switched David Letterman to
'Opalpaint' ? From Seinfeld to 'Vlab Motion' ... from
'Art Director Pro' to a music video ?
Was true convergence stymied , when the Amiga died ?
Did a kind of convergence manage to find it's way into
our lives via a back-door MS/Intel TV tuner ?
How many more years before we can enjoy the latest
version of Microsoft Vista 9.0 on our TV's , the same
way us Amiga users did via 'Workbench' 15 years ago ?
Convergence ?
For the masses ?
When ...
studio
OT :
... but does anyone know if any 3D S/W is using realtime
rendering yet ? I guess Terragen is using some kind of
realtime previewing , but is there anyone who is leaning
toward realtime rendering (either GPU or CPU based) ?
It's obviously just a matter of time before more and
more S/W's move to realtime , considering the amount of
rendering power that is coming available with each passing
day .
Cell , Dual Quad-core , DX10 , the latest Quadro's ...
it never ends of course . Realtime raytracing is a reality
now , with certain hacks it seems .
Besides S/W that supports Gelato , is there anybody out
there who is moving in that direction for the very near
future ?
Thanks
studio