Hi Mark, List,

dangers of 100% single app dependance

For me that old saying is true ... the app you learn on is the app you stay with.

I am not dependant on RS, it does not do what Corel does and does not do what Photopaint does. But so far, those three ... 3D, Vector and Bitmap editor ... are all this studio needs. They get any job done that I need to do.

Plus I use less than a quarter of their available tools ... and still feel as though I could not find a graphics job that could not be done with them.

I got C4D but it isnt even loaded on my machine. The only reason it isnt a complete waste of money is because in buying it I learnt that I did not need another 3D app. Anyone want to buy an old C4D suite? Can't even recall what version it was.

I started with Corel and Photopaint, Version 3, twenty years ago and have no intention of loading any other vector or bitmap editor. I started with RS three years ago and I'm flying!

My half a cent's worth.

Neil Cooke


----- Original Message ----- From: "Mark Heuymans" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, August 09, 2007 1:54 AM
Subject: Re: External Standalone Render Apps and REALSOFT, maybe this one ....


At 23:07 7-8-2007, you wrote:
Hi Jean,

"Aidan it's nice to see that you have a wider look at the CG world than most people."

Yes - thanks for that. I am a great believer in a 3D Toolkit which doesn't necessarily fall down on just one app. I think it is essential these days to have good import / export for this reason. This because one may note the 3D workflow is breaking into specialist apps for each area, For example Silo, Mudbox, Zbrush - for Sculpting on hi poly meshes, Vray, Maxwell for rendering. Apps for poly modelling only with no other features.


Let's hope things will open up once V6 is released: FBX support!! (and Realflow)

I'm well aware of the dangers of 100% single app dependance but here are some reasons why I stick with RS: - getting too old & rusty (lazy?) to learn tons of other apps, even if they are free - to me, VSL is essential, which means: use the native RS renderer, not too bad because it's superb and you can set up unlimited render slaves (ok, limited by budget..) with only a single license.
- it's a massive allround package with only a few weaknesses.

Don't get me wrong: I agree with both of you but at the moment I'm 'stuck' with RS... however, I'm thinking of Vue, Zbrush and Blender!

Jean, Aidan, thanks for the interesting discussion,
-Mark H



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