Hi all.. Does anyone know how to make particles pointwise Size value to be controlled by an (animated) texture? AFAIK, the attributes values can be held in a channel and be used in materials to control/influence channels like Color and so on.. to make a material that change color depending on the particle size.. but I cant see how to make it work the other way around.. Change size (or other Particle specific channels) by a color ... or `? (Do one need to use JS to get info back n forth between a texture and the Pointwise Size attribute ?)
I am going to use these controlled particles inside a Metaball level, to create cool animated Metaball shapes.. =) Thx in advance.. Take Care Best Regards SteFan Gustafsson ( Beg-inner ) A Proud Owner and User of Real3D and Realsoft3D..
