Hi all..

Does anyone know how to make particles pointwise Size value to be controlled by 
an (animated) texture?
AFAIK, the attributes values can be held in a channel and be used in materials 
to control/influence channels like Color and so on.. to make a material that 
change color depending on the particle size.. but I cant see how to make it 
work the other way around.. Change size (or other Particle specific channels) 
by a color ... or `?
(Do one need to use JS to get info back n  forth between a texture and the 
Pointwise Size attribute ?)

I am going to use these controlled particles inside a Metaball level, to create 
cool animated Metaball shapes.. =)

Thx in advance..

Take Care 
Best Regards
SteFan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..

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