I don't see how that would make any difference.
The optimal solution would be to make the size channel accessible in VSL.

On 18/04/2008, Beg-inner <[EMAIL PROTECTED]> wrote:
> Hi Timo again..
>
>  Would things work, if the particle specific channels, like 'Size' in my
> case, was implemented so they could show up in the 'Render Channel' popup
> menu that becomes activated when 'Pointwise' is checked.. ?
>
>  I mean, if I in the Geometry Tab of the Particle, set the 'Color' to
> pointwise, and in its 'Render Channel' popup chose 'Size'
>  If this could be done, would a Material mapped texture onto a Particlecloud
> then affect the 'Color' Channel in the Particle and that in turn add its
> value to the pointwise 'Size' ?
>  Or am I just on totally wrong track... ?=( as usual.. rofl..
>  If this had worked.. it would be far easier than using JS or..hmm hehe..
>
>  Maybe a bad example by me, since the texture should only control the size
> of the particles.. but not their color....=).. hmm
>
>
>  Thx in advance
>
>  Take Care
>  Best Regards
>  SteFan Gustafsson ( Beg-inner )
>  A Proud Owner and User of Real3D and Realsoft3D..
>
>
>
> >
> > Well, you can't access particle size from VSL (afaik), so the only way
> > I can think of is to assign the material to a custom channel in the
> > particles and then use JS to copy that value to the particle size.
> > Alternatively you could try to use a choreograph instead of js.
> > There's a few probs though: I don't know if either way can access the
> > value and pointwise attributes in JS might still be a bit
> > broken/incomplete.
> >
> > On 28/02/2008, Beg-inner <[EMAIL PROTECTED]> wrote:
> >
> > >
> > >
> > > Hi all..
> > >
> > > Does anyone know how to make particles pointwise Size value to be
> controlled
> > > by an (animated) texture?
> > > AFAIK, the attributes values can be held in a channel and be used in
> > > materials to control/influence channels like Color and so on.. to make a
> > > material that change color depending on the particle size.. but I cant
> see
> > > how to make it work the other way around.. Change size (or other
> Particle
> > > specific channels) by a color ... or `?
> > > (Do one need to use JS to get info back n  forth between a texture and
> the
> > > Pointwise Size attribute ?)
> > >
> > > I am going to use these controlled particles inside a Metaball level, to
> > > create cool animated Metaball shapes.. =)
> > >
> > > Thx in advance..
> > >
> > > Take Care
> > > Best Regards
> > > SteFan Gustafsson ( Beg-inner )
> > > A Proud Owner and User of Real3D and Realsoft3D..
> > >
> >
> >
> >
> > --
> > No virus found in this incoming message.
> > Checked by AVG Free Edition.
> > Version: 7.5.516 / Virus Database: 269.22.13/1375 - Release Date:
> 4/12/2008 11:32 AM
> >
> >
> >
>

Reply via email to