I don't see how that would make any difference. The optimal solution would be to make the size channel accessible in VSL.
On 18/04/2008, Beg-inner <[EMAIL PROTECTED]> wrote: > Hi Timo again.. > > Would things work, if the particle specific channels, like 'Size' in my > case, was implemented so they could show up in the 'Render Channel' popup > menu that becomes activated when 'Pointwise' is checked.. ? > > I mean, if I in the Geometry Tab of the Particle, set the 'Color' to > pointwise, and in its 'Render Channel' popup chose 'Size' > If this could be done, would a Material mapped texture onto a Particlecloud > then affect the 'Color' Channel in the Particle and that in turn add its > value to the pointwise 'Size' ? > Or am I just on totally wrong track... ?=( as usual.. rofl.. > If this had worked.. it would be far easier than using JS or..hmm hehe.. > > Maybe a bad example by me, since the texture should only control the size > of the particles.. but not their color....=).. hmm > > > Thx in advance > > Take Care > Best Regards > SteFan Gustafsson ( Beg-inner ) > A Proud Owner and User of Real3D and Realsoft3D.. > > > > > > > Well, you can't access particle size from VSL (afaik), so the only way > > I can think of is to assign the material to a custom channel in the > > particles and then use JS to copy that value to the particle size. > > Alternatively you could try to use a choreograph instead of js. > > There's a few probs though: I don't know if either way can access the > > value and pointwise attributes in JS might still be a bit > > broken/incomplete. > > > > On 28/02/2008, Beg-inner <[EMAIL PROTECTED]> wrote: > > > > > > > > > > > Hi all.. > > > > > > Does anyone know how to make particles pointwise Size value to be > controlled > > > by an (animated) texture? > > > AFAIK, the attributes values can be held in a channel and be used in > > > materials to control/influence channels like Color and so on.. to make a > > > material that change color depending on the particle size.. but I cant > see > > > how to make it work the other way around.. Change size (or other > Particle > > > specific channels) by a color ... or `? > > > (Do one need to use JS to get info back n forth between a texture and > the > > > Pointwise Size attribute ?) > > > > > > I am going to use these controlled particles inside a Metaball level, to > > > create cool animated Metaball shapes.. =) > > > > > > Thx in advance.. > > > > > > Take Care > > > Best Regards > > > SteFan Gustafsson ( Beg-inner ) > > > A Proud Owner and User of Real3D and Realsoft3D.. > > > > > > > > > > > -- > > No virus found in this incoming message. > > Checked by AVG Free Edition. > > Version: 7.5.516 / Virus Database: 269.22.13/1375 - Release Date: > 4/12/2008 11:32 AM > > > > > > >
