Hmmmmm, whats wrong with the:
../Realsoftxx/tutorprojects/material/vsl/matteshadows.r3d
file.

A very simple shader, which should give a good result :-?

Matthias
  ----- Original Message ----- 
  From: Arjo Rozendaal 
  To: [email protected] 
  Sent: Sunday, May 16, 2010 9:16 AM
  Subject: RE: Matte shadows


  Yes, that looks like a better solution Neil. 

   

  Van: [email protected] [mailto:[email protected]] 
Namens Neil Cooke
  Verzonden: zaterdag 15 mei 2010 16:37
  Aan: [email protected]
  Onderwerp: Re: Matte shadows

   

  Got it, thanks Arjo,

   

  I attach a jpg but not sure it will get to the list. 

   

  And while it's a solution, I cant recommend it. Lol. 

   

  In any case, uses light sensitivity controller material rather than self 
illumination (on left). 

   

  N.

   


------------------------------------------------------------------------------

  From: Arjo Rozendaal <[email protected]>
  To: [email protected]
  Sent: Sun, 16 May, 2010 1:10:44 AM
  Subject: RE: Matte shadows

  Hi Neil,

   

  I guess he means a shadow from an object on a background plate. So the car is 
3D, the road is a picture. But you should see a shadow of the object on the 
background picture.

  What you need is a horizontal rectangle. Project the image on this rectangle 
from the camera viewpoint. The material should be self illuminating, so that 
regular lights have no influence on it.

  Put the car on top of this plane, and it will drop a shadow on it. Of course 
you need another vertical rectangle with the same camera mapped picture to 
serve as a background.

  I hope this answer is clear enough.

   

  Arjo.

   

  Van: [email protected] [mailto:[email protected]] 
Namens Neil Cooke
  Verzonden: zaterdag 15 mei 2010 2:23
  Aan: [email protected]
  Onderwerp: Re: Matte shadows

   

  I dont know what a matte shadow is. Matte, to me means "excluded by shape" 
... some shape is not included in some part of the effect.

   

  But all this is easy in RS. 

   

  For soft edge shadows I use a rectangle as a special light ... I would use 
this to get a soft edge shadow under a car for example.

   

  If any of the above is any use, let me know and I'll give more detail, but I 
dont think it's what you are after.

   

  Sorry I cant help.

   

  Neico

   


------------------------------------------------------------------------------

  From: Ville Tirronen <[email protected]>
  To: [email protected]
  Sent: Sat, 15 May, 2010 11:48:57 AM
  Subject: Re: Matte shadows

  Just normal matte shadows for composition. I recall I saw one tut from 
  internet
  which had a car and pavement made with RS, but now I cannot find it 
  anymore.
  I tried tut from manual, but it gives incorrect shadows. Perhaps I 
  should export
  only shadows for composition. Only problem is that I don't know how to 
  do that.

  Ville

  >
  > On 05/15/2010 01:06 AM, Matthias Kappenberg wrote:
  >> Maybe my mail was not beeing forwarded:
  >>
  >> Which tutorial do you mean,
  >> and what should be the result / is exspected ?
  >>
  >> Matthias
  >>
  >> ----- Original Message -----
  >> From:<[email protected]>
  >> To:<[email protected]>
  >> Sent: Tuesday, May 11, 2010 9:25 PM
  >> Subject: Matte shadows
  >>
  >>
  >>> Any good tutorials for correct soft matte shadows?
  >>> Tutorial in the manual shows shadows incorrectly.
  >>>
  >>> Ville
  >>>
  >>
  >

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