Thanks for the links, too bad this Renderman compatibility isn't going
to happen for Blender or RS...
Maybe it would be a good thing if RS went open source, better than this
not-quite-dead limbo state, and the Meskanens start improving Blender
(paid work) ;)
Blender could use/learn so much from RS: get more object-oriented,
interface and workflow improvements, true CSG etc etc!
grtz,
Mark H
Onetrick Pony schreef op 10-9-2014 om 09:15:
Sorry ,forgot what a piece of crap Outlook/Hotmail is . Here it is
again with click-able links .
I hope ,
Isn't progress a wonderful thing ?
_(Only if you're not paying attention !_
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>>>>>>>>> WTF ?????
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Thanks for the link . It sounds very interesting and I can totally see
why Pixar is making this bold move .
My first thought was "...but will it plug-in to Blender?" .
I'm guessing "Yes" , in time it will , of course .
However , this poor guy who has been banging his head against the wall
for years says "NO!!!" .
http://blendertorenderman.blogspot.co.uk/2013/03/why-domain-name-is-gone.html
Here is a link to a 3 month old discussion going on in the Blender
community -
http://www.reddit.com/r/blender/comments/2743qx/pixars_renderman_now_available_for_free/
This link is much more interesting of course , and it mentions options
and possibilities in the rendering
pipeline , which may (with any luck) become viable .
http://blenderartists.org/forum/showthread.php?340779-Pixar-Renderman-and-Zbrush-with-Blender-is-possible
So , in this same ground-breaking thread you mention your continual
needs ... this time for a good , high-quality
Mac modeler ? Yes , RS has let you down once/yet/always again (please
get used to it and then simply move on) .
So anyway , what was your experience with 'Z-Brush' (why am I getting
sucked into this RS 3D bullshit yet again)?
I've never even tried it but people I talked to years&years ago who
were beta-testing it said it was fantastic . As
a matter of fact a few of those that jumped on-board when it was free
and then showcased their resulting work
actually made a name for themselves , and then a resulting full career
of some sort or another in 3D .
Kill Me
http://renderman.pixar.com/view/non-commercial
My god, this is gonna change the industry or what is left of it.
Included in the deal, a fabulous shader creating tool.
http://renderman.pixar.com/view/slim-shader-tool
Maybe CombadZ has a future after all?
It is my intuition that it would be quick and easy to make RS fully
functional with Renderman.
But is there a market?
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Will there ever be a 64bit version of the latest RS for mac one day?
I am in need of a good modeler.
Jean-Sebastien Perron
www.NeuroWorld.ws <http://www.NeuroWorld.ws>
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