should I need the 32 bit version of libdlfaker.so and libvglfaker.so???
Actually I have only the 64bit version...... Maybe I need to install 32 bit
libs?
Thank you

2016-06-25 7:35 GMT+02:00 Marco Marino <marino....@gmail.com>:

> Version of steam, kernel and OS:
>
> [ntt@mars ~]$ rpm -qa | grep steam
> steam-1.0.0.52-2.fc22.i686
> [ntt@mars ~]$ uname -r
> 4.4.13-200.fc22.x86_64
> [ntt@mars ~]$ cat /etc/redhat-release
> Fedora release 22 (Twenty Two)
> [ntt@mars ~]$
>
> I'm using negativo17 repo for fedora 22:
> http://negativo17.org/repos/
>
>
> Thank you
>
>
> 2016-06-24 21:24 GMT+02:00 DRC <dcomman...@users.sourceforge.net>:
>
>> Not sure. At this point, I'll need to reproduce the issue in order to
>> diagnose it. Which version of Steam are you using?
>>
>> On Jun 24, 2016, at 4:16 AM, Marco Marino <marino....@gmail.com> wrote:
>>
>> Please have you some suggestion for me? How can I solve?
>> Thank you
>>
>> 2016-06-22 18:49 GMT+02:00 Marco Marino <marino....@gmail.com>:
>>
>>> I'm able to use kodi with good quality.... but not steam. The problem
>>> can be related to the chroot environment of steam?
>>>
>>> 2016-06-22 18:28 GMT+02:00 Marco Marino <marino....@gmail.com>:
>>>
>>>> On the server machine I did
>>>> sudo chmod u+s /usr/lib64/libdlfaker.so
>>>> sudo chmod u+s /usr/lib64/libvglfaker.so
>>>>
>>>> but I have the same iissue
>>>> What I'm wrong?
>>>>
>>>> Thank you
>>>>
>>>> 2016-06-22 17:07 GMT+02:00 DRC <dcomman...@users.sourceforge.net>:
>>>>
>>>>> See
>>>>>
>>>>> https://cdn.rawgit.com/VirtualGL/virtualgl/2.5/doc/index.html#hd0012
>>>>>
>>>>>
>>>>>
>>>>> On Jun 22, 2016, at 1:00 AM, Marco Marino <marino....@gmail.com>
>>>>> wrote:
>>>>>
>>>>> Ok, error messages:
>>>>>
>>>>> 1) Trying to start glxgears using the client machine:
>>>>>
>>>>> ntt@juniper:~$ vglconnect ntt@192.168.15.10
>>>>>
>>>>> VirtualGL Client 64-bit v2.5 (Build 20160215)
>>>>> Listening for unencrypted connections on port 4242
>>>>> Redirecting output to /home/ntt/.vgl/vglconnect--:0.log
>>>>>
>>>>> ntt@192.168.15.10's password:
>>>>> Last login: Tue Jun 21 13:52:09 2016 from 89.21.199.213
>>>>> [ntt@mars ~]$
>>>>> [ntt@mars ~]$
>>>>> [ntt@mars ~]$
>>>>> [ntt@mars ~]$
>>>>> [ntt@mars ~]$ vglrun -d :1 glxgears
>>>>> [VGL] NOTICE: Automatically setting VGL_CLIENT environment variable to
>>>>> [VGL]    192.168.15.100, the IP address of your SSH client.
>>>>> [VGL] ERROR: in readback--
>>>>> [VGL]    254: Window has been deleted by window manager
>>>>> [ntt@mars ~]$
>>>>>
>>>>>
>>>>> 2) Trying to start steam from the client machine:
>>>>>
>>>>> [ntt@mars ~]$ LIBGL_DEBUG=verbose vglrun -d :1 steam
>>>>> [VGL] NOTICE: Automatically setting VGL_CLIENT environment variable to
>>>>> [VGL]    192.168.15.100, the IP address of your SSH client.
>>>>> Running Steam on fedora 22 64-bit
>>>>> STEAM_RUNTIME is enabled automatically
>>>>> ERROR: ld.so: object 'libdlfaker.so' from LD_PRELOAD cannot be
>>>>> preloaded (cannot open shared object file): ignored.
>>>>> ERROR: ld.so: object 'libvglfaker.so' from LD_PRELOAD cannot be
>>>>> preloaded (cannot open shared object file): ignored.
>>>>> Installing breakpad exception handler for
>>>>> appid(steam)/version(1457636973)
>>>>>
>>>>> At this point nothing appears and I have to kill the process.
>>>>>
>>>>> Thank you
>>>>>
>>>>>
>>>>>
>>>>> 2016-06-20 17:44 GMT+02:00 DRC <dcomman...@users.sourceforge.net>:
>>>>>
>>>>>> Impossible to diagnose unless you post the exact error messages
>>>>>> you're getting.
>>>>>>
>>>>>> On Jun 20, 2016, at 4:22 AM, Marco Marino <marino....@gmail.com>
>>>>>> wrote:
>>>>>>
>>>>>> Ok.... I'm trying and it doesn't work. Some details:
>>>>>>
>>>>>> Server machine:
>>>>>> OS = fedora 22 with 4.4.13-200.fc22.x86_64
>>>>>> GPU = NVIDIA Corporation GM107GL [Quadro K2200] (rev a2)
>>>>>> VIDEO DRIVER = NVIDIA-Linux-x86_64-367.27
>>>>>> VirtualGL version = 2.5 (64bit)
>>>>>>
>>>>>> I followed the guide here
>>>>>> http://www.virtualgl.org/Documentation/RHEL6 for the installation. I
>>>>>> have selinux disabled.
>>>>>> Furthermore I used vglserver_config allowing 3d X server and
>>>>>> framebuffer access to all users, disabling XTEST extension
>>>>>> First strange thing: locally on the server machine I have DISPLAY =
>>>>>> :1 and not :0. I don't know if this could be a problem....
>>>>>> Anyway, the sanity check at chapter 6 of the documentation works well
>>>>>> if I use :1 and not :0.
>>>>>>
>>>>>> Then, from the client machine (ubuntu 16, with the same version of
>>>>>> VirtualGL) I did:
>>>>>> vglconnect user@vglserver
>>>>>> and then
>>>>>> vglrun -d :1 glxgears and all works well!
>>>>>> However, when I try:
>>>>>> vglrun -d :1 steam
>>>>>> the application doesn't start. After some initial bash messages it
>>>>>> seems that wait for something.....
>>>>>>
>>>>>> Another try I did:
>>>>>> From the server machine I run
>>>>>> vglconnect user@vglserver <--- Same ip used from the client machine!
>>>>>> then
>>>>>> vglrun -d :1 steam
>>>>>> and all works well.... I can play steam games (half life2)
>>>>>> Please give me an help.
>>>>>> Thank you
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> 2016-06-19 14:25 GMT+02:00 DRC <dcomman...@users.sourceforge.net>:
>>>>>>
>>>>>>> You can share the GPU with a Linux VM and run VirtualGL in the VM,
>>>>>>> although I don't see why that's particularly useful compared to running
>>>>>>> VirtualGL on a physical Linux machine. VirtualGL is, at the end of the 
>>>>>>> day,
>>>>>>> a means of (1) sharing a server-side GPU among multiple users, and (2)
>>>>>>> splitting GLX commands from the regular X11 command stream, so 3D 
>>>>>>> rendering
>>>>>>> can occur on a different X server than X11 rendering (useful because 
>>>>>>> most X
>>>>>>> proxies don't support hardware-accelerated 3D.)
>>>>>>>
>>>>>>> Please give it a try and report specific problems. We're in a better
>>>>>>> position to tell you how to solve problems you encounter rather than
>>>>>>> predicting what problems you may encounter.
>>>>>>>
>>>>>>> On Jun 19, 2016, at 5:02 AM, Marco Marino <marino....@gmail.com>
>>>>>>> wrote:
>>>>>>>
>>>>>>> Ok.... I will give a try. Is there something that I should to know
>>>>>>> regarding my nvidia gtx750 card? More precisely I'm using fedora 23 and
>>>>>>> nvidia gtx750. Should I install some particular driver? Actually I'm 
>>>>>>> using
>>>>>>> nvidia driver.
>>>>>>> Furthermore, is there some way to use virtualgl inside a vm as a
>>>>>>> "server"? From my experience I should have a cpu with vt-d support and
>>>>>>> expose the gpu directly to the vm, right? Is there some other way?
>>>>>>> Thank you
>>>>>>>
>>>>>>> 2016-06-18 23:02 GMT+02:00 DRC <dcomman...@users.sourceforge.net>:
>>>>>>>
>>>>>>>> VirtualGL should work with Steam, but there have been issues with
>>>>>>>> it in the past, so if you run into any, please report them. In 
>>>>>>>> general, if
>>>>>>>> VGL works with one Steam game, it should work with most or all of 
>>>>>>>> them. The
>>>>>>>> historic issues we had were more general interaction issues with the 
>>>>>>>> Steam
>>>>>>>> engine.
>>>>>>>>
>>>>>>>> > On Jun 18, 2016, at 10:51 AM, Marco Marino <marino....@gmail.com>
>>>>>>>> wrote:
>>>>>>>> >
>>>>>>>> > Hi, I'm a bit confused about this argument. Could be possible to
>>>>>>>> use virtualgl with steam? I think that steam is a "set" of applications
>>>>>>>> where each app is a game. So, more precisely, could be possible to use
>>>>>>>> VirtualGL with one or more games of steam? for example with opengl 
>>>>>>>> games in
>>>>>>>> steam??
>>>>>>>> > Thank you and I'm sorry if this is a stupid question...
>>>>>>>> >
>>>>>>>> ------------------------------------------------------------------------------
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>>>>>>>> > J-Flow, sFlow and other flows. Make informed decisions using
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>>>>>>>> > _______________________________________________
>>>>>>>> > VirtualGL-Devel mailing list
>>>>>>>> > VirtualGL-Devel@lists.sourceforge.net
>>>>>>>> > https://lists.sourceforge.net/lists/listinfo/virtualgl-devel
>>>>>>>>
>>>>>>>>
>>>>>>>> ------------------------------------------------------------------------------
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>>>>>>>> _______________________________________________
>>>>>>>> VirtualGL-Devel mailing list
>>>>>>>> VirtualGL-Devel@lists.sourceforge.net
>>>>>>>> https://lists.sourceforge.net/lists/listinfo/virtualgl-devel
>>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> ------------------------------------------------------------------------------
>>>>>>> What NetFlow Analyzer can do for you? Monitors network bandwidth and
>>>>>>> traffic
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>>>>>>> J-Flow, sFlow and other flows. Make informed decisions using
>>>>>>> capacity planning
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>>>>>>>
>>>>>>> _______________________________________________
>>>>>>> VirtualGL-Devel mailing list
>>>>>>> VirtualGL-Devel@lists.sourceforge.net
>>>>>>> https://lists.sourceforge.net/lists/listinfo/virtualgl-devel
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> ------------------------------------------------------------------------------
>>>>>>> What NetFlow Analyzer can do for you? Monitors network bandwidth and
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>>>>>>> NetFlow,
>>>>>>> J-Flow, sFlow and other flows. Make informed decisions using
>>>>>>> capacity planning
>>>>>>> reports. http://sdm.link/zohomanageengine
>>>>>>> _______________________________________________
>>>>>>> VirtualGL-Devel mailing list
>>>>>>> VirtualGL-Devel@lists.sourceforge.net
>>>>>>> https://lists.sourceforge.net/lists/listinfo/virtualgl-devel
>>>>>>>
>>>>>>>
>>>>>>
>>>>>> ------------------------------------------------------------------------------
>>>>>> What NetFlow Analyzer can do for you? Monitors network bandwidth and
>>>>>> traffic
>>>>>> patterns at an interface-level. Reveals which users, apps, and
>>>>>> protocols are
>>>>>> consuming the most bandwidth. Provides multi-vendor support for
>>>>>> NetFlow,
>>>>>> J-Flow, sFlow and other flows. Make informed decisions using capacity
>>>>>> planning
>>>>>> reports. http://sdm.link/zohomanageengine
>>>>>>
>>>>>> _______________________________________________
>>>>>> VirtualGL-Devel mailing list
>>>>>> VirtualGL-Devel@lists.sourceforge.net
>>>>>> https://lists.sourceforge.net/lists/listinfo/virtualgl-devel
>>>>>>
>>>>>>
>>>>>>
>>>>>> ------------------------------------------------------------------------------
>>>>>> What NetFlow Analyzer can do for you? Monitors network bandwidth and
>>>>>> traffic
>>>>>> patterns at an interface-level. Reveals which users, apps, and
>>>>>> protocols are
>>>>>> consuming the most bandwidth. Provides multi-vendor support for
>>>>>> NetFlow,
>>>>>> J-Flow, sFlow and other flows. Make informed decisions using capacity
>>>>>> planning
>>>>>> reports. http://sdm.link/zohomanageengine
>>>>>> _______________________________________________
>>>>>> VirtualGL-Devel mailing list
>>>>>> VirtualGL-Devel@lists.sourceforge.net
>>>>>> https://lists.sourceforge.net/lists/listinfo/virtualgl-devel
>>>>>>
>>>>>>
>>>>>
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>>>>>
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>>>>
>>>
>>
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