Ok, I installed the 32bit version of VirtualGL and now I have the 32bit
version of libraries needed (I also have the 64bit version).
Now I can launch steam with success but I cannot play to any game. I tried
half life2 and dota.
Some logs here:
[ntt@localhost ~]$ vglrun -d :1 steam
[VGL] NOTICE: Automatically setting VGL_CLIENT environment variable to
[VGL] 192.168.13.106, the IP address of your SSH client.
Running Steam on fedora 22 64-bit
STEAM_RUNTIME is enabled automatically
Installing breakpad exception handler for appid(steam)/version(1465948400)
Installing breakpad exception handler for appid(steam)/version(1465948400)
Installing breakpad exception handler for appid(steam)/version(1465948400)
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 72:
non-double matrix element
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 72:
non-double matrix element
Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line
80: saw unknown, expected number
Fontconfig warning: "/etc/fonts/conf.d/65-0-lohit-bengali.conf", line 32:
unknown element "langset"
Fontconfig warning: "/etc/fonts/conf.d/69-gnu-free-sans.conf", line 24:
unknown element "langset"
Fontconfig warning: "/etc/fonts/conf.d/69-gnu-free-serif.conf", line 24:
unknown element "langset"
[0626/130442:ERROR:main_delegate.cc(779)] Could not load cef_extensions.pak
[0626/130442:ERROR:browser_main_loop.cc(217)] Running without the SUID
sandbox! See
https://chromium.googlesource.com/chromium/src/+/master/docs/linux_suid_sandbox_development.md
for more information on developing with the sandbox on.
Installing breakpad exception handler for
appid(steamwebhelper)/version(20160614232302)
Installing breakpad exception handler for
appid(steamwebhelper)/version(1465946582)
[0626/130442:ERROR:main_delegate.cc(779)] Could not load cef_extensions.pak
Installing breakpad exception handler for appid(steam)/version(1465948400)
Installing breakpad exception handler for appid(steam)/version(1465948400)
Installing breakpad exception handler for appid(steam)/version(1465948400)
Installing breakpad exception handler for appid(steam)/version(1465948400)
Installing breakpad exception handler for appid(steam)/version(1465948400)
Installing breakpad exception handler for appid(steam)/version(1465948400)
Created shared memory when not owner SteamController_Shared_mem
Installing breakpad exception handler for appid(steam)/version(1465948400)
Installing breakpad exception handler for appid(steam)/version(1465948400)
PulseAudio connect failed (used only for Mic Volume Control) with error:
Access denied
Installing breakpad exception handler for
appid(steamwebhelper)/version(20160614232302)
Installing breakpad exception handler for
appid(steamwebhelper)/version(1465948400)
Installing breakpad exception handler for
appid(steamwebhelper)/version(1465948400)
Generating new string page texture 5: 128x256, total string texture memory
is 131,07 KB
Generating new string page texture 6: 64x256, total string texture memory
is 196,61 KB
Generating new string page texture 7: 48x256, total string texture memory
is 245,76 KB
Generating new string page texture 8: 256x256, total string texture memory
is 507,90 KB
Generating new string page texture 9: 8x256, total string texture memory is
516,10 KB
Generating new string page texture 10: 16x256, total string texture memory
is 532,48 KB
Generating new string page texture 11: 24x256, total string texture memory
is 557,06 KB
Generating new string page texture 12: 32x256, total string texture memory
is 589,82 KB
Installing breakpad exception handler for appid(steam)/version(1465948400)
Installing breakpad exception handler for appid(steam)/version(1465948400)
roaming config store loaded successfully - 635 bytes.
migrating temporary roaming config store
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 72:
non-double matrix element
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 72:
non-double matrix element
Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line
80: saw unknown, expected number
Fontconfig warning: "/etc/fonts/conf.d/65-0-lohit-bengali.conf", line 32:
unknown element "langset"
Fontconfig warning: "/etc/fonts/conf.d/69-gnu-free-sans.conf", line 24:
unknown element "langset"
Fontconfig warning: "/etc/fonts/conf.d/69-gnu-free-serif.conf", line 24:
unknown element "langset"
Installing breakpad exception handler for appid(steam)/version(1465948400)
Failed to init SteamVR because it isn't installed
ExecCommandLine: ""/home/ntt/.local/share/Steam/ubuntu12_32/steam" "
Installing breakpad exception handler for appid(steam)/version(1465948400)
System startup time: 12,90 seconds
Generating new string page texture 81: 128x256, total string texture memory
is 131,07 KB
Running Steam on fedora 22 64-bit
STEAM_RUNTIME has been set by the user to:
/home/ntt/.local/share/Steam/ubuntu12_32/steam-runtime
ExecCommandLine: "/home/ntt/.steam/root/ubuntu12_32/steam
steam://open/driverhelperready"
ExecSteamURL: "steam://open/driverhelperready"
Installing breakpad exception handler for appid(steam)/version(1465948400)
Generating new string page texture 100: 128x256, total string texture
memory is 720,90 KB
Generating new string page texture 101: 128x256, total string texture
memory is 851,97 KB
Generating new string page texture 107: 256x256, total string texture
memory is 1,11 MB
Game update: AppID 570 "Dota 2", ProcID 7972, IP 0.0.0.0:0
ERROR: ld.so: object
'/home/ntt/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from
LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object
'/home/ntt/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from
LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
pid 7974 != 7973, skipping destruction (fork without exec?)
ERROR: ld.so: object
'/home/ntt/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from
LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object
'/home/ntt/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from
LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Using breakpad crash handler
Setting breakpad minidump AppID = 570
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198158949763 [API loaded
yes]
Steam_SetMinidumpSteamID: Setting Steam ID: 76561198158949763
Setting breakpad minidump AppID = 373300
ERROR: ld.so: object
'/home/ntt/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from
LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object
'/home/ntt/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from
LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object
'/home/ntt/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from
LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
crash_20160626130503_1.dmp[7989]: Uploading dump (out-of-process)
/tmp/dumps/crash_20160626130503_1.dmp
/home/ntt/.local/share/Steam/steamapps/common/dota 2 beta/game/dota.sh:
line 104: 7976 Segmentation fault (core dumped)
${STEAM_RUNTIME_PREFIX} ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
Game removed: AppID 570 "Dota 2", ProcID 7976
No cached sticky mapping in
ActivateActionSet.crash_20160626130503_1.dmp[7989]: Finished uploading
minidump (out-of-process): success = yes
crash_20160626130503_1.dmp[7989]: response: Discarded=1
crash_20160626130503_1.dmp[7989]: file
''/tmp/dumps/crash_20160626130503_1.dmp'', upload yes: ''Discarded=1''
pid 7989 != 7987, skipping destruction (fork without exec?)
process 7831: The last reference on a connection was dropped without
closing the connection. This is a bug in an application. See
dbus_connection_unref() documentation for details.
Most likely, the application was supposed to call dbus_connection_close(),
since this is a private connection.
Refresh rate: 60
Refresh rate: 60
Refresh rate: 60
Refresh rate: 60
Refresh rate: 60
Refresh rate: 60
Refresh rate: 60
Refresh rate: 60
Refresh rate: 60
Refresh rate: 60
Refresh rate: 1
Refresh rate: 1
Refresh rate: 1
Refresh rate: 1
[2016-06-26 13:04:41] Startup - updater built Jun 14 2016 23:23:08
[2016-06-26 13:04:41] Verifying installation...
[2016-06-26 13:04:41] Verification complete
Unable to remove /home/ntt/.local/share/Steam/CONFIG/SteamAppData.vdf!
[2016-06-26 13:05:16] Shutdown
[ntt@localhost ~]$
Clearly the error is
ERROR: ld.so: object
'/home/ntt/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from
LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object
'/home/ntt/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from
LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
But it seems to try 32bit and 32bit version without success.... I'm
confused....
Thank you
2016-06-26 9:37 GMT+02:00 Marco Marino <marino....@gmail.com>:
> should I need the 32 bit version of libdlfaker.so and libvglfaker.so???
> Actually I have only the 64bit version...... Maybe I need to install 32 bit
> libs?
> Thank you
>
> 2016-06-25 7:35 GMT+02:00 Marco Marino <marino....@gmail.com>:
>
>> Version of steam, kernel and OS:
>>
>> [ntt@mars ~]$ rpm -qa | grep steam
>> steam-1.0.0.52-2.fc22.i686
>> [ntt@mars ~]$ uname -r
>> 4.4.13-200.fc22.x86_64
>> [ntt@mars ~]$ cat /etc/redhat-release
>> Fedora release 22 (Twenty Two)
>> [ntt@mars ~]$
>>
>> I'm using negativo17 repo for fedora 22:
>> http://negativo17.org/repos/
>>
>>
>> Thank you
>>
>>
>> 2016-06-24 21:24 GMT+02:00 DRC <dcomman...@users.sourceforge.net>:
>>
>>> Not sure. At this point, I'll need to reproduce the issue in order to
>>> diagnose it. Which version of Steam are you using?
>>>
>>> On Jun 24, 2016, at 4:16 AM, Marco Marino <marino....@gmail.com> wrote:
>>>
>>> Please have you some suggestion for me? How can I solve?
>>> Thank you
>>>
>>> 2016-06-22 18:49 GMT+02:00 Marco Marino <marino....@gmail.com>:
>>>
>>>> I'm able to use kodi with good quality.... but not steam. The problem
>>>> can be related to the chroot environment of steam?
>>>>
>>>> 2016-06-22 18:28 GMT+02:00 Marco Marino <marino....@gmail.com>:
>>>>
>>>>> On the server machine I did
>>>>> sudo chmod u+s /usr/lib64/libdlfaker.so
>>>>> sudo chmod u+s /usr/lib64/libvglfaker.so
>>>>>
>>>>> but I have the same iissue
>>>>> What I'm wrong?
>>>>>
>>>>> Thank you
>>>>>
>>>>> 2016-06-22 17:07 GMT+02:00 DRC <dcomman...@users.sourceforge.net>:
>>>>>
>>>>>> See
>>>>>>
>>>>>> https://cdn.rawgit.com/VirtualGL/virtualgl/2.5/doc/index.html#hd0012
>>>>>>
>>>>>>
>>>>>>
>>>>>> On Jun 22, 2016, at 1:00 AM, Marco Marino <marino....@gmail.com>
>>>>>> wrote:
>>>>>>
>>>>>> Ok, error messages:
>>>>>>
>>>>>> 1) Trying to start glxgears using the client machine:
>>>>>>
>>>>>> ntt@juniper:~$ vglconnect ntt@192.168.15.10
>>>>>>
>>>>>> VirtualGL Client 64-bit v2.5 (Build 20160215)
>>>>>> Listening for unencrypted connections on port 4242
>>>>>> Redirecting output to /home/ntt/.vgl/vglconnect--:0.log
>>>>>>
>>>>>> ntt@192.168.15.10's password:
>>>>>> Last login: Tue Jun 21 13:52:09 2016 from 89.21.199.213
>>>>>> [ntt@mars ~]$
>>>>>> [ntt@mars ~]$
>>>>>> [ntt@mars ~]$
>>>>>> [ntt@mars ~]$
>>>>>> [ntt@mars ~]$ vglrun -d :1 glxgears
>>>>>> [VGL] NOTICE: Automatically setting VGL_CLIENT environment variable to
>>>>>> [VGL] 192.168.15.100, the IP address of your SSH client.
>>>>>> [VGL] ERROR: in readback--
>>>>>> [VGL] 254: Window has been deleted by window manager
>>>>>> [ntt@mars ~]$
>>>>>>
>>>>>>
>>>>>> 2) Trying to start steam from the client machine:
>>>>>>
>>>>>> [ntt@mars ~]$ LIBGL_DEBUG=verbose vglrun -d :1 steam
>>>>>> [VGL] NOTICE: Automatically setting VGL_CLIENT environment variable to
>>>>>> [VGL] 192.168.15.100, the IP address of your SSH client.
>>>>>> Running Steam on fedora 22 64-bit
>>>>>> STEAM_RUNTIME is enabled automatically
>>>>>> ERROR: ld.so: object 'libdlfaker.so' from LD_PRELOAD cannot be
>>>>>> preloaded (cannot open shared object file): ignored.
>>>>>> ERROR: ld.so: object 'libvglfaker.so' from LD_PRELOAD cannot be
>>>>>> preloaded (cannot open shared object file): ignored.
>>>>>> Installing breakpad exception handler for
>>>>>> appid(steam)/version(1457636973)
>>>>>>
>>>>>> At this point nothing appears and I have to kill the process.
>>>>>>
>>>>>> Thank you
>>>>>>
>>>>>>
>>>>>>
>>>>>> 2016-06-20 17:44 GMT+02:00 DRC <dcomman...@users.sourceforge.net>:
>>>>>>
>>>>>>> Impossible to diagnose unless you post the exact error messages
>>>>>>> you're getting.
>>>>>>>
>>>>>>> On Jun 20, 2016, at 4:22 AM, Marco Marino <marino....@gmail.com>
>>>>>>> wrote:
>>>>>>>
>>>>>>> Ok.... I'm trying and it doesn't work. Some details:
>>>>>>>
>>>>>>> Server machine:
>>>>>>> OS = fedora 22 with 4.4.13-200.fc22.x86_64
>>>>>>> GPU = NVIDIA Corporation GM107GL [Quadro K2200] (rev a2)
>>>>>>> VIDEO DRIVER = NVIDIA-Linux-x86_64-367.27
>>>>>>> VirtualGL version = 2.5 (64bit)
>>>>>>>
>>>>>>> I followed the guide here
>>>>>>> http://www.virtualgl.org/Documentation/RHEL6 for the installation.
>>>>>>> I have selinux disabled.
>>>>>>> Furthermore I used vglserver_config allowing 3d X server and
>>>>>>> framebuffer access to all users, disabling XTEST extension
>>>>>>> First strange thing: locally on the server machine I have DISPLAY =
>>>>>>> :1 and not :0. I don't know if this could be a problem....
>>>>>>> Anyway, the sanity check at chapter 6 of the documentation works
>>>>>>> well if I use :1 and not :0.
>>>>>>>
>>>>>>> Then, from the client machine (ubuntu 16, with the same version of
>>>>>>> VirtualGL) I did:
>>>>>>> vglconnect user@vglserver
>>>>>>> and then
>>>>>>> vglrun -d :1 glxgears and all works well!
>>>>>>> However, when I try:
>>>>>>> vglrun -d :1 steam
>>>>>>> the application doesn't start. After some initial bash messages it
>>>>>>> seems that wait for something.....
>>>>>>>
>>>>>>> Another try I did:
>>>>>>> From the server machine I run
>>>>>>> vglconnect user@vglserver <--- Same ip used from the client machine!
>>>>>>> then
>>>>>>> vglrun -d :1 steam
>>>>>>> and all works well.... I can play steam games (half life2)
>>>>>>> Please give me an help.
>>>>>>> Thank you
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> 2016-06-19 14:25 GMT+02:00 DRC <dcomman...@users.sourceforge.net>:
>>>>>>>
>>>>>>>> You can share the GPU with a Linux VM and run VirtualGL in the VM,
>>>>>>>> although I don't see why that's particularly useful compared to running
>>>>>>>> VirtualGL on a physical Linux machine. VirtualGL is, at the end of the
>>>>>>>> day,
>>>>>>>> a means of (1) sharing a server-side GPU among multiple users, and (2)
>>>>>>>> splitting GLX commands from the regular X11 command stream, so 3D
>>>>>>>> rendering
>>>>>>>> can occur on a different X server than X11 rendering (useful because
>>>>>>>> most X
>>>>>>>> proxies don't support hardware-accelerated 3D.)
>>>>>>>>
>>>>>>>> Please give it a try and report specific problems. We're in a
>>>>>>>> better position to tell you how to solve problems you encounter rather
>>>>>>>> than
>>>>>>>> predicting what problems you may encounter.
>>>>>>>>
>>>>>>>> On Jun 19, 2016, at 5:02 AM, Marco Marino <marino....@gmail.com>
>>>>>>>> wrote:
>>>>>>>>
>>>>>>>> Ok.... I will give a try. Is there something that I should to know
>>>>>>>> regarding my nvidia gtx750 card? More precisely I'm using fedora 23 and
>>>>>>>> nvidia gtx750. Should I install some particular driver? Actually I'm
>>>>>>>> using
>>>>>>>> nvidia driver.
>>>>>>>> Furthermore, is there some way to use virtualgl inside a vm as a
>>>>>>>> "server"? From my experience I should have a cpu with vt-d support and
>>>>>>>> expose the gpu directly to the vm, right? Is there some other way?
>>>>>>>> Thank you
>>>>>>>>
>>>>>>>> 2016-06-18 23:02 GMT+02:00 DRC <dcomman...@users.sourceforge.net>:
>>>>>>>>
>>>>>>>>> VirtualGL should work with Steam, but there have been issues with
>>>>>>>>> it in the past, so if you run into any, please report them. In
>>>>>>>>> general, if
>>>>>>>>> VGL works with one Steam game, it should work with most or all of
>>>>>>>>> them. The
>>>>>>>>> historic issues we had were more general interaction issues with the
>>>>>>>>> Steam
>>>>>>>>> engine.
>>>>>>>>>
>>>>>>>>> > On Jun 18, 2016, at 10:51 AM, Marco Marino <marino....@gmail.com>
>>>>>>>>> wrote:
>>>>>>>>> >
>>>>>>>>> > Hi, I'm a bit confused about this argument. Could be possible to
>>>>>>>>> use virtualgl with steam? I think that steam is a "set" of
>>>>>>>>> applications
>>>>>>>>> where each app is a game. So, more precisely, could be possible to use
>>>>>>>>> VirtualGL with one or more games of steam? for example with opengl
>>>>>>>>> games in
>>>>>>>>> steam??
>>>>>>>>> > Thank you and I'm sorry if this is a stupid question...
>>>>>>>>> >
>>>>>>>>> ------------------------------------------------------------------------------
>>>>>>>>> > What NetFlow Analyzer can do for you? Monitors network bandwidth
>>>>>>>>> and traffic
>>>>>>>>> > patterns at an interface-level. Reveals which users, apps, and
>>>>>>>>> protocols are
>>>>>>>>> > consuming the most bandwidth. Provides multi-vendor support for
>>>>>>>>> NetFlow,
>>>>>>>>> > J-Flow, sFlow and other flows. Make informed decisions using
>>>>>>>>> capacity planning
>>>>>>>>> > reports. http://sdm.link/zohomanageengine
>>>>>>>>> > _______________________________________________
>>>>>>>>> > VirtualGL-Devel mailing list
>>>>>>>>> > VirtualGL-Devel@lists.sourceforge.net
>>>>>>>>> > https://lists.sourceforge.net/lists/listinfo/virtualgl-devel
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> ------------------------------------------------------------------------------
>>>>>>>>> What NetFlow Analyzer can do for you? Monitors network bandwidth
>>>>>>>>> and traffic
>>>>>>>>> patterns at an interface-level. Reveals which users, apps, and
>>>>>>>>> protocols are
>>>>>>>>> consuming the most bandwidth. Provides multi-vendor support for
>>>>>>>>> NetFlow,
>>>>>>>>> J-Flow, sFlow and other flows. Make informed decisions using
>>>>>>>>> capacity planning
>>>>>>>>> reports. http://sdm.link/zohomanageengine
>>>>>>>>> _______________________________________________
>>>>>>>>> VirtualGL-Devel mailing list
>>>>>>>>> VirtualGL-Devel@lists.sourceforge.net
>>>>>>>>> https://lists.sourceforge.net/lists/listinfo/virtualgl-devel
>>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> ------------------------------------------------------------------------------
>>>>>>>> What NetFlow Analyzer can do for you? Monitors network bandwidth
>>>>>>>> and traffic
>>>>>>>> patterns at an interface-level. Reveals which users, apps, and
>>>>>>>> protocols are
>>>>>>>> consuming the most bandwidth. Provides multi-vendor support for
>>>>>>>> NetFlow,
>>>>>>>> J-Flow, sFlow and other flows. Make informed decisions using
>>>>>>>> capacity planning
>>>>>>>> reports. http://sdm.link/zohomanageengine
>>>>>>>>
>>>>>>>> _______________________________________________
>>>>>>>> VirtualGL-Devel mailing list
>>>>>>>> VirtualGL-Devel@lists.sourceforge.net
>>>>>>>> https://lists.sourceforge.net/lists/listinfo/virtualgl-devel
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> ------------------------------------------------------------------------------
>>>>>>>> What NetFlow Analyzer can do for you? Monitors network bandwidth
>>>>>>>> and traffic
>>>>>>>> patterns at an interface-level. Reveals which users, apps, and
>>>>>>>> protocols are
>>>>>>>> consuming the most bandwidth. Provides multi-vendor support for
>>>>>>>> NetFlow,
>>>>>>>> J-Flow, sFlow and other flows. Make informed decisions using
>>>>>>>> capacity planning
>>>>>>>> reports. http://sdm.link/zohomanageengine
>>>>>>>> _______________________________________________
>>>>>>>> VirtualGL-Devel mailing list
>>>>>>>> VirtualGL-Devel@lists.sourceforge.net
>>>>>>>> https://lists.sourceforge.net/lists/listinfo/virtualgl-devel
>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>> ------------------------------------------------------------------------------
>>>>>>> What NetFlow Analyzer can do for you? Monitors network bandwidth and
>>>>>>> traffic
>>>>>>> patterns at an interface-level. Reveals which users, apps, and
>>>>>>> protocols are
>>>>>>> consuming the most bandwidth. Provides multi-vendor support for
>>>>>>> NetFlow,
>>>>>>> J-Flow, sFlow and other flows. Make informed decisions using
>>>>>>> capacity planning
>>>>>>> reports. http://sdm.link/zohomanageengine
>>>>>>>
>>>>>>> _______________________________________________
>>>>>>> VirtualGL-Devel mailing list
>>>>>>> VirtualGL-Devel@lists.sourceforge.net
>>>>>>> https://lists.sourceforge.net/lists/listinfo/virtualgl-devel
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> ------------------------------------------------------------------------------
>>>>>>> What NetFlow Analyzer can do for you? Monitors network bandwidth and
>>>>>>> traffic
>>>>>>> patterns at an interface-level. Reveals which users, apps, and
>>>>>>> protocols are
>>>>>>> consuming the most bandwidth. Provides multi-vendor support for
>>>>>>> NetFlow,
>>>>>>> J-Flow, sFlow and other flows. Make informed decisions using
>>>>>>> capacity planning
>>>>>>> reports. http://sdm.link/zohomanageengine
>>>>>>> _______________________________________________
>>>>>>> VirtualGL-Devel mailing list
>>>>>>> VirtualGL-Devel@lists.sourceforge.net
>>>>>>> https://lists.sourceforge.net/lists/listinfo/virtualgl-devel
>>>>>>>
>>>>>>>
>>>>>>
>>>>>> ------------------------------------------------------------------------------
>>>>>> Attend Shape: An AT&T Tech Expo July 15-16. Meet us at AT&T Park in
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>>>>>> Francisco, CA to explore cutting-edge tech and listen to tech
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>>>>>> for
>>>>>> everyone, including kids. Get more information and register today.
>>>>>> http://sdm.link/attshape
>>>>>>
>>>>>> _______________________________________________
>>>>>> VirtualGL-Devel mailing list
>>>>>> VirtualGL-Devel@lists.sourceforge.net
>>>>>> https://lists.sourceforge.net/lists/listinfo/virtualgl-devel
>>>>>>
>>>>>>
>>>>>>
>>>>>> ------------------------------------------------------------------------------
>>>>>> Attend Shape: An AT&T Tech Expo July 15-16. Meet us at AT&T Park in
>>>>>> San
>>>>>> Francisco, CA to explore cutting-edge tech and listen to tech
>>>>>> luminaries
>>>>>> present their vision of the future. This family event has something
>>>>>> for
>>>>>> everyone, including kids. Get more information and register today.
>>>>>> http://sdm.link/attshape
>>>>>> _______________________________________________
>>>>>> VirtualGL-Devel mailing list
>>>>>> VirtualGL-Devel@lists.sourceforge.net
>>>>>> https://lists.sourceforge.net/lists/listinfo/virtualgl-devel
>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>> ------------------------------------------------------------------------------
>>> Attend Shape: An AT&T Tech Expo July 15-16. Meet us at AT&T Park in San
>>> Francisco, CA to explore cutting-edge tech and listen to tech luminaries
>>> present their vision of the future. This family event has something for
>>> everyone, including kids. Get more information and register today.
>>> http://sdm.link/attshape
>>>
>>> _______________________________________________
>>> VirtualGL-Devel mailing list
>>> VirtualGL-Devel@lists.sourceforge.net
>>> https://lists.sourceforge.net/lists/listinfo/virtualgl-devel
>>>
>>>
>>>
>>> ------------------------------------------------------------------------------
>>> Attend Shape: An AT&T Tech Expo July 15-16. Meet us at AT&T Park in San
>>> Francisco, CA to explore cutting-edge tech and listen to tech luminaries
>>> present their vision of the future. This family event has something for
>>> everyone, including kids. Get more information and register today.
>>> http://sdm.link/attshape
>>> _______________________________________________
>>> VirtualGL-Devel mailing list
>>> VirtualGL-Devel@lists.sourceforge.net
>>> https://lists.sourceforge.net/lists/listinfo/virtualgl-devel
>>>
>>>
>>
>
------------------------------------------------------------------------------
Attend Shape: An AT&T Tech Expo July 15-16. Meet us at AT&T Park in San
Francisco, CA to explore cutting-edge tech and listen to tech luminaries
present their vision of the future. This family event has something for
everyone, including kids. Get more information and register today.
http://sdm.link/attshape
_______________________________________________
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