On 06.09.2005 05:41, Peter Amstutz wrote:
> I tried compiling in unicode on Windows once, and it failed miserably
> because Crystal Space can't (or couldn't) handle the
> Unicode/wide-character versions of the win32 API.  

Not sure what you mean.... CS itself interacts with Win32 only at very
few points, and it actually uses Unicode versions of Win32 functions on
Windows NT. I'm not sure how a Unicode wxWidgets could break due CS.


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