On Sun, Jul 6, 2008 at 5:59 PM, Tim Baumgartner <[EMAIL PROTECTED]> wrote: > I'm interested in doing some OS X maintenance but have the same problem with > time. Still, I can help out a few hours a week to hopefully cut down on the > number of OS X bugs. I've been doing a little OS X bug work and have a slight > familiarity with the codebase so feel free to direct things my way (or I can > continue to look through the posted OS X bugs). > > Tim >
The key is to maintain the invariant that the only things required to build Warzone on OS X from the sources stored in Subversion are OS X 10.4 or higher, Xcode installed, and the 'xcodebuild' command run in the macosx directory in a fresh copy of Warzone. Any additional steps or prerequisites, such as installing a new version of Bison with fink or with DarwinPorts, are unacceptable and should be handled by the Xcode file. It makes life so much easier to keep it this way. _______________________________________________ Warzone-dev mailing list [email protected] https://mail.gna.org/listinfo/warzone-dev
